Difference between revisions of "V9: Teams"
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− | <onlyinclude>===Teams=== | + | <onlyinclude>===<u>Teams</u>=== |
− | If the game is not a Free for All, this | + | If the game is not a Free-for-All, this will indicate how many teams are competing as well as any special conditions for how players should be divided. Teams can also be a rotating feature, such as “''the 3 most recent [[V9: Death|dead]] players [[V9: Returning to Life|respawn]] together as a new team.''”</onlyinclude><br> |
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{{V9 Core Game Mechanics}} | {{V9 Core Game Mechanics}} |
Revision as of 02:00, 21 January 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Teams
If the game is not a Free-for-All, this will indicate how many teams are competing as well as any special conditions for how players should be divided. Teams can also be a rotating feature, such as “the 3 most recent dead players respawn together as a new team.”
Core Game Mechanics Objectives · Game Items · Teams · Life Limits · Death Count · Respawn Points and the Dead Zone · Base · Refresh
Combat Activities Core Game Mechanics · Game Modes · Custom Rules and Accommodations · Game Organizer Guide