Difference between revisions of "V9: Objectives"

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{{V9}}
 
{{V9}}
<onlyinclude>===Objectives===
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<onlyinclude>===<u>Objectives</u>===
The win condition for the activity.  
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The win condition(s) for the activity. This can be any identifiable moment.
Examples include:  
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*Eliminate the other team
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{{V9 Example|text=''Examples include: Eliminate the other team; Eliminate a specific player; Score X points; Survive X time; and so on.''}}
*Eliminate a specific player
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*Score X points
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</onlyinclude>
*Survive X time
 
or something else.</onlyinclude>
 
 
{{V9 Core Game Mechanics}}
 
{{V9 Core Game Mechanics}}

Revision as of 01:56, 21 January 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Objectives

The win condition(s) for the activity. This can be any identifiable moment.

Examples include: Eliminate the other team; Eliminate a specific player; Score X points; Survive X time; and so on.


Core Game Mechanics
Objectives · Game Items · Teams · Life Limits · Death Count · Respawn Points and the Dead Zone · Base · Refresh
Combat Activities
Core Game Mechanics · Game Modes · Custom Rules and Accommodations · Game Organizer Guide
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary