Difference between revisions of "V9: Base"
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Bases are a designated in-bounds location that some or all players can use as their starting zone and rallying point. Some [[V9: Abilities|abilities]] and [[V9: Effects|effects]] will reference bases, such as by forcing a player to return to their base, or only being usable while within their base. | Bases are a designated in-bounds location that some or all players can use as their starting zone and rallying point. Some [[V9: Abilities|abilities]] and [[V9: Effects|effects]] will reference bases, such as by forcing a player to return to their base, or only being usable while within their base. | ||
− | It is not recommended to have bases and [[V9: Respawn Location|respawn locations]] in the same space, but if a Base and Respawn Location are in the same space, dead players coming to Respawn should do so in a way that doesn’t cause confusion or unfair surprises. (see [[V9: Honor System Responsibilities#HSR_.233:_Compassion_in_Chaos|HSR#3]])</onlyinclude> | + | It is not recommended to have bases and [[V9: Respawn Location|respawn locations]] in the same space, but if a Base and Respawn Location are in the same space, dead players coming to Respawn should do so in a way that doesn’t cause confusion or unfair surprises. (see [[V9: Honor System Responsibilities#HSR_.233:_Compassion_in_Chaos|HSR#3]]) |
+ | {{:V9: Replenish at Base}}</onlyinclude> | ||
{{V9 Core Game Mechanics}} | {{V9 Core Game Mechanics}} |
Revision as of 20:01, 16 December 2022
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Base
Bases are a designated in-bounds location that some or all players can use as their starting zone and rallying point. Some abilities and effects will reference bases, such as by forcing a player to return to their base, or only being usable while within their base.
It is not recommended to have bases and respawn locations in the same space, but if a Base and Respawn Location are in the same space, dead players coming to Respawn should do so in a way that doesn’t cause confusion or unfair surprises. (see HSR#3) V9: Replenish at Base
Core Game Mechanics Objectives · Game Items · Teams · Life Limits · Death Count · Respawn Points and the Dead Zone · Base · Refresh
Combat Activities Core Game Mechanics · Game Modes · Custom Rules and Accommodations · Game Organizer Guide