Difference between revisions of "V9: Abilities and Effects"

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=Effects=
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==Effects==
 
The term ‘effect’ is a word frequently used to describe any sort of battlefield event. Some specific effects are common enough to have keywords that can be called out to quickly inform others about what is occurring without having to explain it word by word
 
The term ‘effect’ is a word frequently used to describe any sort of battlefield event. Some specific effects are common enough to have keywords that can be called out to quickly inform others about what is occurring without having to explain it word by word
 
{{:V9: Strike Effects}}
 
{{:V9: Strike Effects}}
 
<noinclude>{{V9 Effects}}{{V9 Rules Sections}}[[Category:V9 Rules Sections]]</noinclude>
 
<noinclude>{{V9 Effects}}{{V9 Rules Sections}}[[Category:V9 Rules Sections]]</noinclude>

Revision as of 04:11, 11 December 2022

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Effects

The term ‘effect’ is a word frequently used to describe any sort of battlefield event. Some specific effects are common enough to have keywords that can be called out to quickly inform others about what is occurring without having to explain it word by word V9: Strike Effects

Template:V9 Effects

Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary