Difference between revisions of "Armor Points (V7)"

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(New page: ==Armor Points== ===Determining Armor points=== Here are some quick tables to help you determin the point values for a piece of armor. For more information check the Rating Armor ...)
 
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==Armor Points==
 
==Armor Points==
  
===Determining [[Armor]] points===
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===Determining [[Armor (V7)]] points===
Here are some quick tables to help you determin the point values for a piece of armor. For more information check the [[Rating Armor]] Section of the [[7.2]] [[Rulebook]].
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Here are some quick tables to help you determine the point values for a piece of armor. For more information check the [[Rating Armor (V7)]] Section of the [[7.2]] [[Rulebook (V7)]].
 
<?plugin OldStyleTable caption="Armor point table" border|=2
 
<?plugin OldStyleTable caption="Armor point table" border|=2
 
|^# |^Base Armor    |^ Point Value
 
|^# |^Base Armor    |^ Point Value
|1  |[[Padded Cloth]] |1
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|1  |[[Padded Cloth (V7)]] |1
|2  |[[Quilted Cloth]] |1
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|2  |[[Quilted Cloth (V7)]] |1
|3  |[[Light Leather]] |1
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|3  |[[Light Leather (V7)]] |1
|4  |[[Heavy Leather]] |2
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|4  |[[Heavy Leather (V7)]] |2
|5  |[[European Chainmail]]|3
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|5  |[[European Chainmail (V7)]]|3
|6  |[[Augmented Chainmail]]|4
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|6  |[[Augmented Chainmail (V7)]]|4
|7  |[[Riveted Chainmail]]|4
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|7  |[[Riveted Chainmail (V7)]]|4
|8  |[[Brigandine]]|5
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|8  |[[Brigandine (V7)]]|5
|9  |[[Double Mail]]|5
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|9  |[[Double Mail (V7)]]|5
|10 |[[Lamellar]]|5
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|10 |[[Lamellar (V7)]]|5
|11 |[[Plate Mail]]|6?>
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|11 |[[Plate Mail (V7)]]|6?>
  
 
====These materials can be added to increase non-metallic armor values:====
 
====These materials can be added to increase non-metallic armor values:====
 
<?plugin OldStyleTable caption="Increase in value" border|=2
 
<?plugin OldStyleTable caption="Increase in value" border|=2
 
|^Extra        |^ Point Value
 
|^Extra        |^ Point Value
|[[Cuir bouilli]]|+1
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|[[Cuir bouilli (V7)]]|+1
|[[Studs]] |+1
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|[[Studs (V7)]] |+1
|[[Rings]] |+1
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|[[Rings (V7)]] |+1
|[[Scales]] |+2?>
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|[[Scales (V7)]] |+2?>
  
 
<|?plugin OldStyleTable caption="Construction additions and subtractions" border|=2
 
<|?plugin OldStyleTable caption="Construction additions and subtractions" border|=2
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===Things to remember===
 
===Things to remember===
*To increase the value of any form of [[Chainmail]] you can wear a full padded [[Gambeson|gambeson]] or arming coat +1.
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*To increase the value of any form of [[Chainmail (V7)]] you can wear a full padded [[Gambeson (V7)|gambeson]] or arming coat +1.
*No Armor can recive more than a two points in either direction on this scale; and no armor's point can exceed it's wearers [[Class|class]] limit even if it deserves it!
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*No Armor can receive more than a two points in either direction on this scale; and no armor's point can exceed it's wearers [[Class (V7)|class]] limit even if it deserves it!
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[[category:Outdated]]

Latest revision as of 17:24, 30 December 2014

Armor Points

Determining Armor (V7) points

Here are some quick tables to help you determine the point values for a piece of armor. For more information check the Rating Armor (V7) Section of the 7.2 Rulebook (V7). <?plugin OldStyleTable caption="Armor point table" border|=2 |^# |^Base Armor |^ Point Value |1 |Padded Cloth (V7) |1 |2 |Quilted Cloth (V7) |1 |3 |Light Leather (V7) |1 |4 |Heavy Leather (V7) |2 |5 |European Chainmail (V7)|3 |6 |Augmented Chainmail (V7)|4 |7 |Riveted Chainmail (V7)|4 |8 |Brigandine (V7)|5 |9 |Double Mail (V7)|5 |10 |Lamellar (V7)|5 |11 |Plate Mail (V7)|6?>

These materials can be added to increase non-metallic armor values:

<?plugin OldStyleTable caption="Increase in value" border|=2 |^Extra |^ Point Value |Cuir bouilli (V7)|+1 |Studs (V7) |+1 |Rings (V7) |+1 |Scales (V7) |+2?>

<|?plugin OldStyleTable caption="Construction additions and subtractions" border|=2 |^Consruction |^ Point Value |Non-authentic materials |-1 |Poor workmanship |-1 |Shoddy |-1 |artificial appearance |-1 |Heavy gauge material|+1 |Superior Construction|+1?>

Things to remember

  • To increase the value of any form of Chainmail (V7) you can wear a full padded gambeson or arming coat +1.
  • No Armor can receive more than a two points in either direction on this scale; and no armor's point can exceed it's wearers class limit even if it deserves it!