Difference between revisions of "Fireball (V7)"

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==='''Fireball ([[B]], [[Flame School|Flame]])===
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==='''Fireball ([[B]], [[Flame School (V7)|Flame]])===
 
====Materials====
 
====Materials====
 
Padded red "Fireball" with streamers
 
Padded red "Fireball" with streamers
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Hold ball in free hand and repeat x5 "Fireball."
 
Hold ball in free hand and repeat x5 "Fireball."
 
====Effects====
 
====Effects====
Destroys (or kills) anything it touches while moving, even on a roll or foot shot (it affects all targets not just the first thing struck). When throwing the caster may declare that the ''Fireball'' is "remain active." If this is donw, the ''Fireball'' will continue to butn for upt to two minutes after it comes to a stop, destroying the very next thing it touches and ending the effect. Bounces count.
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Destroys (or kills) anything it touches while moving, even on a roll or foot shot (it affects all targets not just the first thing struck). When throwing the caster may declare that the ''Fireball'' is "remain active." If this is done, the ''Fireball'' will continue to burn for up to two minutes after it comes to a stop, destroying the very next thing it touches and ending the effect. Bounces count.
  
 
===Monsters who get Fireball===
 
===Monsters who get Fireball===
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===Things to note===
 
===Things to note===
A single [[Fireball]] acts as a [[Banish]] against a [[Water Elemental]]. If hit by Fireball three times in one life, it is dispelled for the rest of its lives.
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A single [[Fireball (V7)]] acts as a [[Banish (V7)]] against a [[Water Elemental]]. If hit by Fireball three times in one life, it is dispelled for the rest of its lives.
  
  
[[Category: Ball Magic]] [[Category: Flame Magic]] [[Category : Rulebook Terms]] [[Category: Wizard Magic]]
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[[Category:Previous Ruleset]]

Latest revision as of 01:53, 19 December 2014

Fireball (B, Flame)

Materials

Padded red "Fireball" with streamers

Incantation

Hold ball in free hand and repeat x5 "Fireball."

Effects

Destroys (or kills) anything it touches while moving, even on a roll or foot shot (it affects all targets not just the first thing struck). When throwing the caster may declare that the Fireball is "remain active." If this is done, the Fireball will continue to burn for up to two minutes after it comes to a stop, destroying the very next thing it touches and ending the effect. Bounces count.

Monsters who get Fireball

  • Hydra (at 5th level one head gets this ability)

Things to note

A single Fireball (V7) acts as a Banish (V7) against a Water Elemental. If hit by Fireball three times in one life, it is dispelled for the rest of its lives.