Difference between revisions of "Touch of Paralyzation (V7)"
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− | ===Touch of Paralyzation ([[E]], [[Sorcery School|Sorcery]] {Effect is [[Subdual School|Subdual]]})=== | + | ===Touch of Paralyzation ([[E]], [[Sorcery School (V7)|Sorcery]] {Effect is [[Subdual School (V7)|Subdual]]})=== |
====Materials==== | ====Materials==== | ||
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Will work through clothing, but not armor of any sort. | Will work through clothing, but not armor of any sort. | ||
====Notes==== | ====Notes==== | ||
− | Does not have to be discharged on the next person touched after the enchantment is cast, but can be saved until it is needed; must be announced when discharged. The magic itself is Sorcery, but its effect when released is Subdual magic. Targets may not be touched in an illegal, dangerous, or offensive manner. Counts as one hit against [[Invulnerability]] and [[Invulnerable Armor]]. One use only. | + | Does not have to be discharged on the next person touched after the enchantment is cast, but can be saved until it is needed; must be announced when discharged. The magic itself is Sorcery, but its effect when released is Subdual magic. Targets may not be touched in an illegal, dangerous, or offensive manner. Counts as one hit against [[Invulnerability (V7)]] and [[Invulnerable Armor (V7)]]. One use only. |
===Who gets it?=== | ===Who gets it?=== | ||
− | A 2nd level [[Druid]] spell. | + | A 2nd level [[Druid (V7)]] spell. |
===Monster who paralyze with their touch=== | ===Monster who paralyze with their touch=== | ||
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*[[Medusa]] | *[[Medusa]] | ||
− | [[Category: | + | [[Category:Previous Ruleset]] |
Latest revision as of 19:46, 18 December 2014
Contents
Touch of Paralyzation (E, Sorcery {Effect is Subdual})
Materials
Incantation
Repeat x10 "Paralyzation." Tie cloth on person.
Effect
If bearer of this enchantment touches a player, that player is paralyzed and may not move for a 100 count. Bearer must state "Paralyzation" to the victim as he delivers the touch. The effects are similar to a subdual blow.
Limitations
Will work through clothing, but not armor of any sort.
Notes
Does not have to be discharged on the next person touched after the enchantment is cast, but can be saved until it is needed; must be announced when discharged. The magic itself is Sorcery, but its effect when released is Subdual magic. Targets may not be touched in an illegal, dangerous, or offensive manner. Counts as one hit against Invulnerability (V7) and Invulnerable Armor (V7). One use only.
Who gets it?
A 2nd level Druid (V7) spell.