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Create the page "Red (player)" on this wiki! See also the search results found.
- # a "Red [[Sash]]" marks a player as a [[Healer]]. # a "Red [[belt]]" marks a player as a [[Squire]].946 bytes (126 words) - 19:48, 2 March 2015
- ...as Immunity to all weapons except those that are Magical, Powerful, Siege, Red, Improved or fired with Accuracy. ===Player Notes===1 KB (178 words) - 01:33, 16 September 2009
- ...ide worn around the wrist. Must be made of leather or metal and may not be red, yellow, or white. ...hich make the player [[Insubstantial]], including effects initiated by the player or beneficial effects, fail as per [[Planar Grounding]]. Bearer must announ497 bytes (76 words) - 06:05, 24 May 2019
- ...is considered to strike the player as if the shield had not been there. A player may only wield one shield at a time. This rule also forbids players from us1 KB (193 words) - 19:32, 15 January 2015
- |material=A [[short]] weapon with a blood red cover. |effect=Player’s attacks with this weapon are [[Wounds Kill]]. Player gains [[Fragile]] {{Trait}}.276 bytes (41 words) - 21:30, 28 June 2018
- ...is considered to strike the player as if the shield had not been there. A player may only wield one shield at a time. This rule also forbids players from us1 KB (183 words) - 19:32, 15 January 2015
- ...o matching [[Short]] [[Weapons]] with a silver [[cover]]. Must each have a red [[Enchantment strip]] tied to it. |effect=Player gains [[Berserk]] {{Trait}} while wielding both swords. Does not count as a350 bytes (50 words) - 19:17, 7 May 2018
- |material=A mottled red, gray, black, or brown [[tunic]] or [[tabard]]. |effect=Player gains 2 points of [[Armor]] ([[Natural Armor|Natural]]) and [[Teleport]] {{345 bytes (49 words) - 19:16, 7 May 2018
- ...is considered to strike the player as if the shield had not been there. A player may only wield one shield at a time. This rule also forbids players from us1 KB (255 words) - 19:12, 15 January 2015
- ...ide worn around the wrist. Must be made of leather or metal and may not be red, yellow, or white. |effect=Player receives the [[Stoneskin]] [[Enchantment]].338 bytes (52 words) - 17:50, 7 May 2018
- |materials=[[Enchantment Strip|Red strip]] |effect=All melee [[weapons]] wielded by player are [[Wounds Kill]].363 bytes (52 words) - 19:54, 11 May 2018
- ...ide worn around the wrist. Must be made of leather or metal and may not be red, yellow, or white. |effect=Player receives the [[Protection From Magic]] [[Enchantment]].351 bytes (54 words) - 17:53, 7 May 2018
- ...]] weapon with a yellow cover or lightning-themed decorations. Must have a red and a white [[Enchantment strip]] tied to it. |effect=Player gains [[Energy Proof]] ([[Lightning (DorX)|Lightning]]) {{Trait}} and [[Lig436 bytes (61 words) - 19:21, 7 May 2018
- A red headband or armband. ...may choose to go Berserk at any point on an eligible life by tying on the red band and announcing your Berserk state.2 KB (358 words) - 22:39, 18 December 2014
- *Do not put player titles in the name of a player's page *Gold Phoenix on a red background: Amtgard, Inc. (a.k.a. Burning Lands)939 bytes (150 words) - 02:33, 12 April 2016
- "Red Dragoon Warrior" Goht King of The Red Dragoons2 KB (340 words) - 02:28, 29 May 2012
- == [[Duke]] [[Sir|Cabur]] Red Beard, of [[Skywatch]], [[Golden Plains]]== | colspan="2"|<center> <small> Red Beard's Field Heraldry </small> </center>2 KB (263 words) - 03:24, 29 February 2024
- ...of Darkness. [[Anti-Paladin|Anti-Paladins]] who manages to drag a subdued player into Unholy Ground may slay his victim and gain an additional ''[[Steal Lif488 bytes (80 words) - 22:45, 7 May 2018
- |materials=Red [[Magic Ball]] # A player hit receives a [[Wounds Kill]] [[Wound]] to that [[hit location]].598 bytes (90 words) - 20:52, 11 May 2018
- ## Offensive enchantments are denoted by a red strip ...s may only be carried one at a time by a player, unless otherwise noted. A player may not have more than one ([[ex]]) enchantment of the same name.4 KB (540 words) - 16:53, 1 November 2023