Avalanches and Cave-ins
From AmtWiki
Another common hazard of dungeoneering, the cavein or avalanche is both a hindrance and danger to Questors and Monsters alike. They are treated as the same for rules purposes.
- Any area designated as Caved-in is totally impassible. Sphere of Annihilation can clear a 10x10 section of rock per usage.
- Anyone caught in an Avalanche or Cave-in is instantly slain and may not be Resurrected until dug free.
- A 10x10 area may be “cleared” by a 100 count. Divide this total by the number of players helping to clear the area if more than one player performing the work. (i.e.: a 10x10 are is cleared in 20 count if 5 people are assisting.)
- Barbarians, Dwarves or those enchanted with the following: Bear Strength, Lycanthropy, Void Touched, Strong or Mighty can reduce the count by 10 per person so enchanted.