Difference between revisions of "Werecat"

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(New page: Description: From werepanthers to werelions, the dreaded lycanthropic felines are a blight against other, intelligent races. Living only to feed, these malignant beasts roam the night in ...)
 
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Description:
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==Werecat==
  
From werepanthers to werelions, the dreaded lycanthropic felines are a blight against other, intelligent races. Living only to feed, these malignant beasts roam the night in search of prey, and nothing slakes their thirst for blood quite like a screaming man, woman, or child. Werecats generally despise their weaker “human” forms, and go to great lengths to avoid being cured of their disease.
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===Description:===
Garb:
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From werepanthers to werelions, the dreaded lycanthropic felines are a blight against other, intelligent races. Living only to feed, these malignant beasts roam the night in search of prey, and nothing slakes their thirst for blood quite like a screaming man, woman, or child. Werecats generally despise their weaker “human” forms, and go to great lengths to avoid being cured of their disease.
  
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===Garb:===
 
Patterns, colors or motifs of the cat you are portraying (i.e.: tiger stripes, all black, all white, tawny mane, etc.)
 
Patterns, colors or motifs of the cat you are portraying (i.e.: tiger stripes, all black, all white, tawny mane, etc.)
Type:
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===Type:===
 
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[[Mystical]] [[Humanoid]]
Mystical Humanoid
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===Q/M Ratio:===
Q/M Ratio:
 
 
 
 
3/1
 
3/1
Armor:
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===[[Armor]]:===
 
 
 
Two points Natural
 
Two points Natural
Weapons:
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===Weapons:===
 
 
 
Two short swords (Natural)
 
Two short swords (Natural)
Immunities:
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===Immunities:===
 
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[[Control]], [[Subdual]]
Control, Subdual
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===Natural Lives:===
Natural Lives:
 
 
 
 
3
 
3
Abilities & Traits:
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===Abilities & Traits:===
 
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*[[Conversion]] (1/game) This ability should be removed for normal battlegames. May be used while [[Berserk]]. If allowed in the game, treat the Q/M Ratio as 4/1.
    * Conversion (1/game) This ability should be removed for normal battlegames. May be used while Berserk. If allowed in the game, treat the Q/M Ratio as 4/1.
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*[[Lycanthropy]]
    * Lycanthropy
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*[[Powerful Blows]]
    * Powerful Blows
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*[[Strong]]
    * Strong
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*[[Tough]]
    * Tough
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*[[Innate Ability]]: [[Berserk]] (on last life)
    * Innate Ability: Berserk (on last life)
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*[[Innate Ability]]: [[Sneak]] (1/life) May use while Berserk.
    * Innate Ability: Sneak (1/life) May use while Berserk.
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*[[Vulnerability]]: [[Altered Effect]] [[Cure Disease]] turns a werecat into a normal [[Peasant]] for the remainder of that life. Unlike other Lycanthropes, werecats so turned will not assist their saviors, but will instead continue attacking until slain, as if Berserk.
    * Vulnerability: Altered Effect Cure Disease turns a werecat into a normal Peasant for the remainder of that life. Unlike other Lycanthropes, werecats so turned will not assist their saviors, but will instead continue attacking until slain, as if Berserk.
 
 
 
Levels:
 
 
 
1st As above
 
 
 
2nd Gains Innate Ability: Fight After Death (on last life)
 
 
 
3rd Gains Regeneration Trait, Gains Innate Ability: Leap? (1/life)
 
 
 
4th Gains Innate Magical Ability: Fear (1/life), Sneak becomes (2/life)
 
  
5th +1 Natural Lives (total 4), Berserk and Fight After Death become (last two lives)
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==Levels:==
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*1st* As above
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*2nd* Gains [[Innate Ability]]: [[Fight After Death]] (on last life)
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*3rd* Gains [[Regeneration]] Trait, Gains [[Innate Ability]]: [[Leap]] (1/life)
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*4th* Gains [[Innate Magical Ability]]: [[Fear]] (1/life), Sneak becomes (2/life)
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*5th* +1 Natural Lives (total 4), Berserk and Fight After Death become (last two lives)
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*6th* Leap becomes (2/life)
  
6th Leap becomes (2/life)
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[[Monster List]]

Revision as of 21:31, 12 November 2007

Werecat

Description:

From werepanthers to werelions, the dreaded lycanthropic felines are a blight against other, intelligent races. Living only to feed, these malignant beasts roam the night in search of prey, and nothing slakes their thirst for blood quite like a screaming man, woman, or child. Werecats generally despise their weaker “human” forms, and go to great lengths to avoid being cured of their disease.

Garb:

Patterns, colors or motifs of the cat you are portraying (i.e.: tiger stripes, all black, all white, tawny mane, etc.)

Type:

Mystical Humanoid

Q/M Ratio:

3/1

Armor:

Two points Natural

Weapons:

Two short swords (Natural)

Immunities:

Control, Subdual

Natural Lives:

3

Abilities & Traits:

Levels:


Monster List