Scout

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Revision as of 23:14, 9 August 2007 by Itsari (talk | contribs) (New page: ------------- ==Scout Class== ----------- http://img.photobucket.com/albums/v299/CrakRabbit/Amtgard/Class%20Shields/Scouts.jpg ===From the 7.2 Rulebook=== Anyone who survives for a...)
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Scout Class


Scouts.jpg

From the 7.2 Rulebook

Anyone who survives for any time in the wilds learns the lay of the land. Many Native Americans are rightly seen as good trackers or Scouts, as were the mountain men who followed.

Examples:

Strider, Hiawatha, Little John, Baden Powell

Garb:

Green sash

Armor:

3 points

Shields:

Small Shield

Weapons:

Dagger, short, long, staff, throwing weapons, short bows

Immunities:

Immune to both magical and non-magical forms of Lost

Lives:

4

Abilities & Traits:

Levels

-a. Stun Arrow (1/reusable) (T) -b. Flame Arrow (1/reusable) (T)

-Truth (ex) (1/life) -Camouflage (ex) (1/game)

-Tracking (ex) (1/life)

  • 5th Earth Bind (ex) (2/game)
  • 6th Tracking becomes (2/life)

-May now use a longbow instead of a short bow (T) -*Attuned (T) (2/game)


Check out the Class or Abilities and Traits pages for more information.