Difference between revisions of "Red"

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N. a Color
 
N. a Color
  
# a "Red Weapon" does two points of damage and can be used to destroy a [[shield]] in three hits.
 
 
# a "Red [[Sash]]" marks a player as a [[Healer]].
 
# a "Red [[Sash]]" marks a player as a [[Healer]].
# a Red Headband is warn by a [[Berserking]] [[Barbarian]].
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# a "Red [[belt]]" marks a player as a [[Squire]].
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# a "Red [[Enchantment Strip]] has an Offensive effect.
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# a "Red [[Magic Ball]]" is a [[Fireball]]
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# a "Red [[Arrow]] cover indicates a [[Destruction Arrow]].
 
# Red in heraldry is called [[Gules]].  
 
# Red in heraldry is called [[Gules]].  
 
# In Medieval Europe gules or red was thought to signify military fortitude and magnanimity.  
 
# In Medieval Europe gules or red was thought to signify military fortitude and magnanimity.  
 
# Sanguine as used in heraldry is a blood red. Murrey is a maroon.  
 
# Sanguine as used in heraldry is a blood red. Murrey is a maroon.  
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===Chapters ===
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*[[Crimson Circle]]
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*[[Crimson Dawn]]
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*[[Crimson Moon]]
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*[[Crimson Sanctum]]
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*[[Crimson Wood]]
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*[[Crimson Cascade]]
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*[[Crimson Moon (Colorado)]]
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*[[Crimson Skies]]
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*[[Crimson Stag]]
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*[[Blood Haven]]
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*[[Bleeding Moon]]
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*[[Blood Guard]]
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*[[Blood Moon]]
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*[[Bloodspyre]]
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*[[Bloodstone]]
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*[[Bloody Oaks]]
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*[[Fiery Nights]]
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*[[Fire Shore]]
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*[[Fire Forge Hills]]
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*[[Firefall]]
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*[[Fireoak Hold]]
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*[[Flame Peaks]]
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[[Category:Rulebook Terms]]
 
[[Category:Rulebook Terms]]
 
[[category:Colors]]
 
[[category:Colors]]

Latest revision as of 19:48, 2 March 2015

N. a Color

  1. a "Red Sash" marks a player as a Healer.
  2. a "Red belt" marks a player as a Squire.
  3. a "Red Enchantment Strip has an Offensive effect.
  4. a "Red Magic Ball" is a Fireball
  5. a "Red Arrow cover indicates a Destruction Arrow.
  6. Red in heraldry is called Gules.
  7. In Medieval Europe gules or red was thought to signify military fortitude and magnanimity.
  8. Sanguine as used in heraldry is a blood red. Murrey is a maroon.

Chapters