Ogre

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Revision as of 19:26, 14 October 2008 by Hannoske (talk | contribs)

Description:

Ogres are the largest of the Goblinoid races (others include Goblins, Hobgoblins, and Orc). They are misshapen brutes, standing over 9 feet tall, with blotched and mottled skin and sparse black hair. Orgres are generally cruel creatures who delight in the suffering of smaller races. They make their living by raiding caravans and sacking farming communities.

Garb:

Skins, hides, and rough leathers. Brown or green face make-up, tusks.

Type:

Standard Humanoid

Q/M Ratio:

2/1

Armor:

2 points Natural

Weapons:

Any melee weapons or two short melee weapons (Natural)

Immunities:

Subdual, Poison

Natural Lives:

3

Abilities & Traits:

Levels:

  • 1st* As above
  • 2nd* May now use boulders
  • 3rd* Fear becomes (2/game)
  • 4th* Boulders become Improved Rocks
  • 5th* Fear becomes (1/life), Gains Innate Ability: Fight After Death (on last life)
  • 6th* All Natural armor (including Berserk armor) becomes Natural Invulnerable

Monster List