Ninja

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An Assassin/Scout Archetype from the Book of Engoku.

Description

Ninja are mystical assassins and spies, and the bane of all honorable Samurai bent to the task of defending their Daimyo. Ninja can be found alone or in groups under a single sensei, and their skills are for hire to anybody with the coin. Even Ninja have their own sense of honor; they rarely turn on their clients, even when tempted with a higher bid from their target.

Garb

Ninja uniform with hood and mask, tabi boots. Black is the standard, but different environments call for different colors.

Essential Abilities

If you’re playing Ninja as an Assassin, you’ll want to focus on Trap, Teleport, Touch of Death and Assassinate. Scout Ninja were more hunters than killers, and masters at hiding, so you’d definitely want to get Camouflage and Tracking. Ninja don’t wear much armor, as it tends to make noise, but padded armor is acceptable. Ninja never bother with shields, they just get out of harm’s way.

Suggested Abilities

Poison isn’t their favorite method of assassination, but they’re not above its use. Flame Arrow is an option if burning down the residence of their target will do the job. For the mystical Ninja, Earthbind can make an effective tool.

Role Playing Notes

Ninja don’t talk much, and when they do, they do so quietly, disguising their voice. Ninja are anonymous,and never ply their trade without their concealing face masks. Ninja are quick, and love climbing to get an advantage over their hapless targets. Use your Abilities with Ninja flair: pretend to toss down a smoke bomb when using Teleport, for instance.

Weaponry

Ninja are known for having many weapon options at all times. Short swords, kama, nunchuku, LOTS of throwing weapons, war fans, small crossbows.