Difference between revisions of "Humanoid"

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(New page: A Type of Monster ===From the Rulebook=== These creatures have 2 legs and walk upright. Only humanoids can use normal weapons and Sheilds, creatures w...)
 
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A Type of [[Monster]]
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There are a number of [[:Category:Monster Types|Monster Types]], each with special qualities, including certain [[Immunities]], [[Vulnerabilities]], and other special rules. [[Monsters]] may have several types, and the effects are cumulative unless indicated otherwise in the specific Monster entry.
  
===From the [[Rulebook]]===
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===Humanoid===
These creatures have 2 legs and walk upright. Only
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Monsters in this category generally have two arms, two legs, and walk upright.
humanoids can use normal [[Weapon types|weapons]] and [[shields|Sheilds]], creatures
 
without this designation can only use their natural weapons.
 
  
===From the [[Dor Un Avathar]]===
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==Abilities==
Creatures in this category generally have two arms, two legs and walk
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None
upright, although there are notable exceptions ([[Centaur]]s, for example, have four legs but all the fine manipulation and functional intelligence common to this classification).
 
Only Humanoids can use normal weapons and shields, creatures without this designation can only use Natural weapons unless detailed otherwise in their description. Humanoids may carry enchantments just like a regular class, unless otherwise stated in their description or limited by their Type.
 
  
===A listing of Humanoids===
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==Note==
*[[Angelic Hero]]
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Although not considered monsters, players of any standard class are considered Humanoid for the purpose of game effects.
*[[Aquatic Elf]]
 
*[[Brownie]]
 
*[[Banshee]]
 
*[[Catperson]]
 
*[[Calimarin]]
 
*[[Centaur]]
 
*[[Crabman]]
 
*[[Deva]]
 
*[[Dread Knight]]
 
*[[Dryad]]
 
*[[Dwarf]]
 
*[[Common Sylvan Elf]]
 
*[[Deep Dweller Elf]]
 
*[[Extra-Planar Entity]]
 
*[[Fairy]]
 
*[[Ghoul]]
 
*[[Goblin]]
 
*[[Gremlin]]
 
*[[Harpy]]
 
*[[Lepus]]
 
*[[Lich]]
 
*[[Lizardman]]
 
*[[Medusa]]
 
*[[Mummy]]
 
*[[Nosferatu]]
 
*[[Ogre]]
 
*[[Orc]]
 
*[[Plaguer]]
 
*[[Poltergeist]]
 
*[[Satyr]]
 
*[[Scalor]]
 
*[[Siren]]
 
*[[Skeleton]]
 
*[[Skeleton Warrior]]
 
*[[Skirit]]
 
*[[Troglodyte]]
 
*[[Ursunid]]
 
*[[Vampire]]
 
*[[Voidstalker]]
 
*[[Zombie]]
 
  
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==List of Monsters==
Back to the [[Monsters]] section of the [[Rulebook]].
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* [[:Category:Humanoid Monsters]]
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'''''See Also:'''''
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*[[Dor Un Avathar X]]
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*[[Monsters in Amtgard Battlegames]]
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[[Category: Monster Types]]
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[[Category: Dor X Monster Types]]
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[[Category:Dor X Terms]]

Latest revision as of 18:15, 4 June 2018

There are a number of Monster Types, each with special qualities, including certain Immunities, Vulnerabilities, and other special rules. Monsters may have several types, and the effects are cumulative unless indicated otherwise in the specific Monster entry.

Humanoid

Monsters in this category generally have two arms, two legs, and walk upright.

Abilities

None

Note

Although not considered monsters, players of any standard class are considered Humanoid for the purpose of game effects.

List of Monsters

See Also: