Difference between revisions of "Flesh Golem"

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===Notice===
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'''This monster is from an out of date rule-set'''
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[[Category:Outdated]]
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A [[Golems|Golem]]-type [[Monster]].
 
A [[Golems|Golem]]-type [[Monster]].
 
===Description===
 
===Description===
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*'''[[Innate Magical Ability]]: [[Steal Life]]''' (1/game)
 
*'''[[Innate Magical Ability]]: [[Steal Life]]''' (1/game)
 
*'''[[Vulnerability]]: [[Aversion]] (Fire)''' Will not approach an active ''[[Fireball]]'', ''[[Flameblade]]'', [[Sword of Flame]], or other such game item.
 
*'''[[Vulnerability]]: [[Aversion]] (Fire)''' Will not approach an active ''[[Fireball]]'', ''[[Flameblade]]'', [[Sword of Flame]], or other such game item.
[[Category: Monsters]][[Category:Golems]]
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[[category: 1/1 Monsters]]
 
[[category: 1/1 Monsters]]

Latest revision as of 22:14, 19 April 2018

Notice

This monster is from an out of date rule-set

A Golem-type Monster.

Description

These Golems are created through an unspeakable process of fusing several fresh cadavers together. Flesh Golems are not Undead, though the resemblance to a Zombie is more than just passing.

Garb

Try to look like Frankenstein’s Monster. Pale and/or gory face make-up, tattered clothing and a shambling walk.

Statistics

Summoned by: Druid 6, Healer 6, Wizard 6, for 2 spellpoints
Player Lives/Life: 1
Type: Mystical Animation
Q/M Ratio:: 1/1
Armor: 2 points Natural
Weapons: Two short (Natural)
Immunities: Control, Death, Disease, Poison, Subdual
Natural Lives: 3

Abilities & Traits