Difference between revisions of "Dread Knight"

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===This rule is outdated===
 
===Description:===
 
===Description:===
 
Dread Knights are the spirits of heroes who committed an immensely evil act.  They were executed only to be brought back as undead knights, cursed to forever walk the earth and lament their weakness.  Though they were once noblemen, all that remains is a ghostly skeleton wearing ornate armor.  Glowing red eyes staring from deep beneath their helms, Dread Knights possess an impressive magical arsenal, but prefer to slay their foes in melee combat.  It is preferred that only [[Knight|Knights]] play one of these creatures.
 
Dread Knights are the spirits of heroes who committed an immensely evil act.  They were executed only to be brought back as undead knights, cursed to forever walk the earth and lament their weakness.  Though they were once noblemen, all that remains is a ghostly skeleton wearing ornate armor.  Glowing red eyes staring from deep beneath their helms, Dread Knights possess an impressive magical arsenal, but prefer to slay their foes in melee combat.  It is preferred that only [[Knight|Knights]] play one of these creatures.
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[[Monster List]]
 
[[Monster List]]
  
[[Category : Rulebook Terms]] [[Category:Dor Un Avathar Monsters]][[Category:Monsters]]
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[[Category:Outdated]]

Latest revision as of 19:15, 24 March 2015

This rule is outdated

Description:

Dread Knights are the spirits of heroes who committed an immensely evil act. They were executed only to be brought back as undead knights, cursed to forever walk the earth and lament their weakness. Though they were once noblemen, all that remains is a ghostly skeleton wearing ornate armor. Glowing red eyes staring from deep beneath their helms, Dread Knights possess an impressive magical arsenal, but prefer to slay their foes in melee combat. It is preferred that only Knights play one of these creatures.

Garb:

Armor and a skull mask.

Type:

Mystical Undead Humanoid

Q/M Ratio:

5/1 (QUEST)

Armor:

2 points Natural, may wear up to 4 additional points of normal armor, any shield

Weapons:

Any melee weapon and javelins

Immunities:

Magic

Natural Lives:

1

Abilities & Traits:

Levels:

  • 1st* As above
  • 2nd* Heat Weapon and Sleep become (2/life), +1 Natural Lives (total 2)
  • 3rd* Pyrotechnics and Touch of Paralyzation become (2/life)
  • 4th* Finger of Death and Stun become (2/life), +1 Natural Lives (total 3)
  • 5th* Honor Duel becomes (unlimited), Reanimate and Fear become (2/life)
  • 6th* Heat Weapon, Sleep, and Touch of Paralyzation become (4/life), +1 Natural Lives (total 4)

Monster List