Difference between revisions of "Command (School)"

From AmtWiki
(Command Description)
 
(changed to transcluded structure)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
The Command school of magic typically makes players stop moving or change their actions in some manner. Frequently makes use of the [[Stopped]], [[Frozen]], and [[Insubstantial]] [[State]]s.  
+
<onlyinclude>Typically makes players stop moving or change their actions in some manner. Frequently makes use of the [[Stopped]], [[Frozen]], and [[Insubstantial]] [[State]]s. All offensive magic and abilities from the Command School are [[Verbals]]. All offensive magic and abilities from the Command School have the word “command” in the [[incantation]].</onlyinclude>
  
All offensive magic and abilities from the Command School are [[Verbals]].
+
See Also:
 +
*[[Schools of Magic]]
 +
*[[:Category:Command School|List of Command Spells]]
  
All offensive magic and abilities from the Command School have the word “command” in the [[incantation]].
+
[[Category:Rulebook Terms]]
 
 
See Also:
 
[[Schools of Magic]]
 
 
 
[[Category:Rulebook Terms]][[Category:Command Magic]]
 

Latest revision as of 17:50, 9 October 2023

Typically makes players stop moving or change their actions in some manner. Frequently makes use of the Stopped, Frozen, and Insubstantial States. All offensive magic and abilities from the Command School are Verbals. All offensive magic and abilities from the Command School have the word “command” in the incantation.

See Also: