Difference between revisions of "Bitter Coast Quest Campaign"

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===NPC Organizations===
 
===NPC Organizations===
*[[The Marauders]]: A group of bandits and criminals who would rather live on the outskirts of Bitter Coast, robbing travelers, and selling their mercenary services to anyone with enough money, than perform an honest days work among Bitter Coast's peaceful citizenry.
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*The [[Marauders]]: A group of bandits and criminals who would rather live on the outskirts of Bitter Coast, robbing travelers, and selling their mercenary services to anyone with enough money, than perform an honest days work among Bitter Coast's peaceful citizenry.
  
 
*[[Village Dwarves]]: A small village lies within Bitter Coast's borders, inhabited by a small number of craftsmen, and weaponsmiths from a nearby Dwarven Kingdom. They maintain neutrality in the affairs of Bitter Coast, and only wish to peacefully sell their wares. Fibli the Dwarven weaponsmith once lived in this village.
 
*[[Village Dwarves]]: A small village lies within Bitter Coast's borders, inhabited by a small number of craftsmen, and weaponsmiths from a nearby Dwarven Kingdom. They maintain neutrality in the affairs of Bitter Coast, and only wish to peacefully sell their wares. Fibli the Dwarven weaponsmith once lived in this village.

Revision as of 21:09, 31 August 2007

The Background

The Bitter Coast Quest Guild has sought to create an on-going campaign of linked quests. Together these quests have told a continuing story which has been told over several reigns. This page allows those in Bitter Coast, or anyone with extra time, to reminisce about quests gone by, or to introduce them to the story so far if they have recently joined the group.


Major Villains

Minor Villains

NPC Organizations

  • The Marauders: A group of bandits and criminals who would rather live on the outskirts of Bitter Coast, robbing travelers, and selling their mercenary services to anyone with enough money, than perform an honest days work among Bitter Coast's peaceful citizenry.
  • Village Dwarves: A small village lies within Bitter Coast's borders, inhabited by a small number of craftsmen, and weaponsmiths from a nearby Dwarven Kingdom. They maintain neutrality in the affairs of Bitter Coast, and only wish to peacefully sell their wares. Fibli the Dwarven weaponsmith once lived in this village.
  • The Seekers: An order of Wizards, who's pursuit of knowledge and learning consumed all they did. They were organized by the Lich, Garatrix the Wise. Most of their order were killed when some type of monster broke into their headquarters, and desecrated the tomb of their beloved former leader. Those who were away at the time of the event, collecting artifacts and tomes recorded the tragedy in their records. Garatrix's journal was found amide the debris, but was written in "High Arcane" (only Master Wizards can read it), and none of the survivors had attained that sacred rank.

More information

  • Bitter Coast Quest Guild The Group responsible for Quests and Roleplaying events.
  • A Map of the Bitter Coast, made using Campaign Cartography software [1]
  • The Bitter Coast Website website, complete with photo gallery, forum, and video section.

For information on other chapters in amtgard look here


  • The Bitter Coast ORK Listing[[2]]
  • BCQG (Bitter Coast Quest Guild) ORK Listing[3]