Garatrix the Insidious

From AmtWiki

Garatrix is a NPC created by The Bitter Coast Quest Guild for use in the ongoing Bitter Coast Quest Campaign, which has been told over several reigns.


Once known as Garatrix the Wise, the leader of the ascetic order of Wizards known as the Seekers. His origins are shrouded in mystery, and has been a Lich for as long as anyone in his order can recall. The Seekers prospers for a long time, until a powerful entity attacked the order, and serially possessed them. Garatrix used the only artifact of enough power to contain the entity. . . his own phylactery. Garatrix knew that the corruption of his phylactery would eventually corrupt him, so his order constructed a prison-tomb, and sealed their leader inside, presumable for eternity.

An age passed, and without warning Garatrix escaped, killing all the members of his former order that he encountered. He was now known as Garatrix the Insidious, and he left his ancient home seeking to conquer the world for his new master, the possessing entity known as the Warlich of Control.

When Garatrix arrived at the borders of the Barony of the Bitter Coast, he noticed that they were led by a powerful warrior, who was skilled in all facets of battle (level 6 in all classes), this was Sir Darva Oakstake, the Baron of Bitter Coast. Garatrix knew he was an immediate threat to his master's plans, and sought refuge in the nearby Bitter Coast Necropolis, where he raised a formidable undead army, led by a vicious Void Stalker, which Garatrix summoned from the world of darkness.

Manipulating a local gang of thugs called the "Marauders", which were composed of bandits, and criminals, who preyed on the good citizens of Bitter Coast, and sold their services to anyone who had money, Garatrix had their leader curse Darva using the power of his phylactery. The taint of the Warlich's essence made the phylactery deadly to the touch, so Garatrix let the bandit leader use the "Ring of Power", which Garatrix possessed.

After Darva fell gravely ill, it was learned that the Marauders were somehow behind it. After their defeat in battle, their leader was questioned, who told them the answers would be found in the Necropolis.

In the Necropolis, the Bitter Coast militia fought several undead creatures, and gained the "Ring of Power" by defeating a powerful skeletal warrior, who was mystically bound to the ring, but as the militia raced to the phylactery to obtain it, so that it could be brought to Lady Tiliri, and a cure might be discovered, they encountered Garatrix.

In the ensuing battle, Garatrix was touched by his own tainted phylactery, and without the power of the "Ring of Power" (which the militia possessed), the dark power destroyed his body.

It was Morgue, who had the ring, but because Garatrix's phylactery was not destroyed, but instead kept in the Bitter Coast Treasury, Garatrix was reborn, and attacked the Bitter Coast Assassin Guild HQ with his undead minions. Catching Morgue and Kagaroshi off-guard, they took both Assassins in the night, turning them in nightmarish undead Assassins.

The heroes once again found Garatrix in the Necropolis, but could not destroy the phylactery without wielding the "Ring of Power", or the deadly curse would slay them, even through their weapons. It was only after Morgue was defeated, the "The Ring of Power" taken, and the phylactery destroyed that Garatrix was consumed by his own magic, but in his dying breath he cried "My Master! You are free!"


More information

  • Bitter Coast Quest Guild The Group responsible for Quests and Roleplaying events.
  • A Map of the Bitter Coast, made using Campaign Cartography software [1]
  • The Bitter Coast Website website, complete with photo gallery, forum, and video section.

For information on other chapters in amtgard look here


  • The Bitter Coast ORK Listing[[2]]
  • BCQG (Bitter Coast Quest Guild) ORK Listing[3]