Difference between revisions of "Base"

From AmtWiki
(Added play test changes)
(Updated to V8 "Saucy" edition)
 
Line 1: Line 1:
Some [[Magic and Abilities]] refer to ‘returning to base’ or otherwise reference the location of a base. Bases may also be used to repair a broken [[weapon]], [[bow]], or [[shield]] after 60 seconds at base, though this may be adjusted by the game designer. Determine what the bases will be for these abilities for each team. This can be a fixed location, a team [[reeve]], or something else.
+
Some [[Magic and Abilities]] refer to ‘returning to base’ or otherwise reference the location of a base. Bases may also be used to repair a destroyed [[weapon]], [[bow]], [[shield]], or all [[armor]] in one location after 30 seconds at base, or the time period for [[Respawn]], whichever is longer, though this may be adjusted by the game designer. Determine what the bases will be for these abilities for each team. This can be a fixed location, a team reeve, or something else.
{{Play Test Rules
 
|version=V8.5
 
|text=Bases may also be used to repair a destroyed [[weapon]], [[bow]], [[shield]], or all [[armor]] in one [[Hit Location|location]] after 60 seconds at base, though this may be adjusted by the game designer.
 
}}
 
 
 
  
 
[[Category:Rulebook Terms]]
 
[[Category:Rulebook Terms]]
 
[[Category:Amtgard Terms]]
 
[[Category:Amtgard Terms]]
 
[[Category:Battlegame Rules]]
 
[[Category:Battlegame Rules]]

Latest revision as of 20:05, 18 September 2023

Some Magic and Abilities refer to ‘returning to base’ or otherwise reference the location of a base. Bases may also be used to repair a destroyed weapon, bow, shield, or all armor in one location after 30 seconds at base, or the time period for Respawn, whichever is longer, though this may be adjusted by the game designer. Determine what the bases will be for these abilities for each team. This can be a fixed location, a team reeve, or something else.