Difference between revisions of "Base"

From AmtWiki
(Updated to V8 "Saucy" edition)
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
Where you start each [[Battlegame]], and where you (usually) come back to life after being dead in [[Nirvana]].
+
Some [[Magic and Abilities]] refer to ‘returning to base’ or otherwise reference the location of a base. Bases may also be used to repair a destroyed [[weapon]], [[bow]], [[shield]], or all [[armor]] in one location after 30 seconds at base, or the time period for [[Respawn]], whichever is longer, though this may be adjusted by the game designer. Determine what the bases will be for these abilities for each team. This can be a fixed location, a team reeve, or something else.
 
 
Certain spells and class abilities cannot be used within a certain proximity of a base, such as the [[Monk]] [[Sanctuary]] ability.
 
  
 
[[Category:Rulebook Terms]]
 
[[Category:Rulebook Terms]]
 
[[Category:Amtgard Terms]]
 
[[Category:Amtgard Terms]]
 +
[[Category:Battlegame Rules]]

Latest revision as of 20:05, 18 September 2023

Some Magic and Abilities refer to ‘returning to base’ or otherwise reference the location of a base. Bases may also be used to repair a destroyed weapon, bow, shield, or all armor in one location after 30 seconds at base, or the time period for Respawn, whichever is longer, though this may be adjusted by the game designer. Determine what the bases will be for these abilities for each team. This can be a fixed location, a team reeve, or something else.