Difference between revisions of "Anti-Paladin"

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===[[Anti-Paladin]] [[Class]]===
 
 
===From the Amtgard [[7.5]] rules===
 
 
[[Image:Antipal.gif|thumb]]
 
[[Image:Antipal.gif|thumb]]
These are the standard bad guys of legend. Almost any adversary in a stock fantasy movie
+
'''Anti-Paladin''' is a [[Knight]]-only core [[class]] taking martial prowess through fear and death.
can qualify as an Anti-Paladin, but historical cases abound – ranging from Vlad Dracul’s
 
persecution of Turkish prisoners to Mongol warlords boiling opposing chieftains alive.
 
====Examples:====
 
The Kurgan, Mordred, the Black Knight, the Nazgul, Tamerlane, Sir Francis Dashwood, Elric of Milnibone
 
  
====Garb:====
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==From the [[Rulebook]]==
Must wear a white belt and have a Black Phoenix openly displayed on clothing or
+
These are the standard bad guys of legend. Almost any adversary in a stock fantasy movie can qualify as an Anti-Paladin, but historical cases abound – ranging from Vlad Dracul’s persecution of Turkish prisoners to Mongol warlords boiling opposing chieftains alive.
armor. Black Phoenix symbols must be at least 5 inches by 5 inches.
 
====Requirement:====
 
Must have been a Knight for twelve weeks.
 
====Armor:====
 
Up to 4 points
 
====Shields:====
 
Large
 
====Weapons:====
 
All Melee, javelins
 
====Immunities:====
 
[[Definition of Immunities | Immunity to Control]]
 
  
====Lives:====
+
===Examples:===
4
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The Kurgan, Mordred, the Black Knight, the Nazgul, Tamerlane, Sir Francis Dashwood, Elric of Milnibone
 
 
==Abilities & Traits:==
 
====Levels====
 
-1st None
 
 
 
-2nd [[Touch of Death]] (ex) (1/game)
 
 
 
-3rd [[Poison Weapon]] (ex) (1/game)
 
 
 
-4th [[Steal Life]] (m) (1/game)
 
  
-5th [[Innate Ability]] (choose one before game starts):
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===[[Garb]]:====
*a. [[Poison Weapon]] becomes (2/game)
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Must wear a white belt and have a Black Phoenix openly displayed on clothing or armor. Black Phoenix symbols must be at least 5 inches by 5 inches.
*b. [[Touch of Death]] becomes (1/life)
 
  
-6th [[Definition of Immunities | Immunity to Flame]]
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===Requirement:===
 +
Must have been a [[Knight]] for twelve weeks.
  
[[Innate Ability]] (choose two before game starts):
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===Class details:===
*a. [[Fear]] (m) (1/game)
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{| class="wikitable"
*b. [[Reanimate]] (m) (1/game)
+
|-
 +
! Anti-Paladin Level
 +
! Lives
 +
! Weapons
 +
! Armor
 +
! Immunities
 +
! Abilities and Traits
 +
|-
 +
| 1st
 +
| 4
 +
| [[Weapons|All melee]], [[javelins]]
 +
| 4 points
 +
| [[Control]]
 +
| -
 +
|-
 +
| 2nd
 +
| -
 +
| -
 +
| -
 +
| -
 +
| [[Touch of Death]] (ex) (1/game)
 +
|-
 +
| 3rd
 +
| -
 +
| -
 +
| -
 +
| -
 +
| [[Poison Weapon]] (ex) (1/game)
 +
|-
 +
| 4th
 +
| -
 +
| -
 +
| -
 +
| -
 +
| [[Steam Life]] (m) (1/game)
 +
|-
 +
| 5th
 +
| -
 +
| -
 +
| -
 +
| -
 +
| Innate Ability - Choose one before game starts: [[Poison Weapon]] becomes [[2/game]], [[Touch of Death]] becomes (1/life)
 +
| 6th
 +
| -
 +
| -
 +
| -
 +
| [[Flame School|Flame]]
 +
| Innate Ability - Choose two before game starts, may choose one twice: [[Fear]] (m) (1/game), [[Reanimate]] (m) (1/game)
 +
|}
  
====See also [[Guildmaster of Anti-Paladins]]====
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==See also==
---------------------
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*[[Guildmaster of Anti-Paladins]]
Check out the [[Class]] or [[Abilities and Traits]] pages for more information.
 
 
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]]
 
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]]
 
[[category:Classes]]
 
[[category:Classes]]

Revision as of 08:13, 1 January 2011

Antipal.gif

Anti-Paladin is a Knight-only core class taking martial prowess through fear and death.

From the Rulebook

These are the standard bad guys of legend. Almost any adversary in a stock fantasy movie can qualify as an Anti-Paladin, but historical cases abound – ranging from Vlad Dracul’s persecution of Turkish prisoners to Mongol warlords boiling opposing chieftains alive.

Examples:

The Kurgan, Mordred, the Black Knight, the Nazgul, Tamerlane, Sir Francis Dashwood, Elric of Milnibone

Garb:=

Must wear a white belt and have a Black Phoenix openly displayed on clothing or armor. Black Phoenix symbols must be at least 5 inches by 5 inches.

Requirement:

Must have been a Knight for twelve weeks.

Class details:

Anti-Paladin Level Lives Weapons Armor Immunities Abilities and Traits
1st 4 All melee, javelins 4 points Control -
2nd - - - - Touch of Death (ex) (1/game)
3rd - - - - Poison Weapon (ex) (1/game)
4th - - - - Steam Life (m) (1/game)
5th - - - - Innate Ability - Choose one before game starts: Poison Weapon becomes 2/game, Touch of Death becomes (1/life) 6th - - - Flame Innate Ability - Choose two before game starts, may choose one twice: Fear (m) (1/game), Reanimate (m) (1/game)

See also