Difference between revisions of "About Wizards"

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(Created page with "Wizards are more than just the robed librarians seen in popular media. They shape and wield raw power through sheer force of will, or through dedicated study, or through unho...")
 
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Wizards are more than just the robed librarians seen in popular media.  They shape and wield raw power through sheer force of will, or through dedicated study, or through unholy pacts with creatures best left forgotten.  They can be the strategist, behind the shield line, picking off weapons and armor, or the can just bring chaos to the enemy, flinging both bodies and magic this way and that.  
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Wizards are more than just the robed librarians seen in popular media.  They shape and wield raw power through sheer force of will, or through dedicated study, or through unholy pacts with creatures best left forgotten.  They can be the strategist behind the shield line, picking off weapons and armor; or they can just bring chaos to the enemy, flinging both bodies and magic this way and that.  
  
 
Here are a few questions to think about when choosing wizard:
 
Here are a few questions to think about when choosing wizard:
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How good am I with a stick?   
 
How good am I with a stick?   
 
How good am I at dodging?
 
How good am I at dodging?
Which is better, a fireball now, or meatshield?
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Which is better, a fireball now, or a meatshield?
  
I play a barbarian primarily , so I like to view my wizarding role as that of a Savage Sorcerer, or a sower of chaos in the enemy ranks.  Keeping this in mind makes spell selection easier.  So, before you wizard, think about how you play style will mesh with class, and arsenal.
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I play a barbarian primarily , so I like to view my wizarding role as that of a Savage Sorcerer, or a sower of chaos in the enemy ranks.  Keeping this in mind makes spell selection easier.  So, before you wizard, think about how your play style will mesh with class, and arsenal.
  
 
Also, add to this section, because I don't wizard much, but I wanted there to be an about wizard section.
 
Also, add to this section, because I don't wizard much, but I wanted there to be an about wizard section.

Revision as of 17:19, 2 October 2015

Wizards are more than just the robed librarians seen in popular media. They shape and wield raw power through sheer force of will, or through dedicated study, or through unholy pacts with creatures best left forgotten. They can be the strategist behind the shield line, picking off weapons and armor; or they can just bring chaos to the enemy, flinging both bodies and magic this way and that.

Here are a few questions to think about when choosing wizard:

What is magic? Why can my character wield it? What's better, an army of regenerating minions, or line of naked enemies? How good am I with a stick? How good am I at dodging? Which is better, a fireball now, or a meatshield?

I play a barbarian primarily , so I like to view my wizarding role as that of a Savage Sorcerer, or a sower of chaos in the enemy ranks. Keeping this in mind makes spell selection easier. So, before you wizard, think about how your play style will mesh with class, and arsenal.

Also, add to this section, because I don't wizard much, but I wanted there to be an about wizard section.