Sea Giant
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Revision as of 22:05, 21 July 2009 by LucasTheLost (talk | contribs)
Contents
Description:
These huge undersea menaces are the stuff of sailor's nightmares. Hulking, ignorant brutes bent on destruction, Sea Giants are known to accumulate large sums of giant pearls, precious shells, and other treasures of the deep.
Garb
White sash, trident
Type:
Q/M Ratio:
5/1
Armor
3 points Natural Invulnerable
Weapons:
Any polearm or spear
Immunities:
Natural Lives:
3
Abilities & Traits:
- Aquatic
- {Create Minion (Zombies 1/life) This represents the Sea Giants ability to summon the bodies of long-dead sailors and pirates to do its bidding. May only be used once on any given player. Zombies summoned in this fashion gain the Aquatic Trait and lost the Slow Trait while in water areas.
- Large
- Very Strong
- Vulnerability: Slow Only on land. Sea Giants move normally through water areas.
Levels:
- 1st* As above
- 2nd* May now throw normal boulders
- 3rd* +1 point Natural Invunerable armor (total 4)
- 4th* Boulders become Improved Rocks
- 5th* Create Minion becomes (2/life)
- 6th* Improved Rocks become Siege Boulders