Satyr
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Revision as of 03:28, 16 October 2008 by Mithrandiel (talk | contribs) (Removed superfluous image, touched up links)
A Monster from the Dor Un Avathar.
Contents
Description:
These hearty creatures have the torso of a man and the lower legs of a goat. Their love of partying and rampant displays of drunken vulgarity are legendary.
Garb:
Small horns, furry leggings, bare chests, pan flutes
Summoned By:
Druid (6), Bard (6), for 3 spellpoints, just like purchasing a weapon. Satyrs are willing companions and are not removed from the game if targeted with Dispel Magic.
Player Lives/Life:
2
Type:
Q/M Ratio:
1/1
Armor:
None
Weapons:
Any short melee weapons
Immunities:
Natural Lives:
3
Abilities & Traits:
- Tough
- Magic-Like Ability: Charm (2/life)
- Magic-Like Ability: Legend (1/life)
- Innate Magical Ability: Commune (unlimited)
- Vulnerability: Wine and Song Any player who is actively singing, dancing, or playing music will not be harmed by a Satyr not will they attack any player who presents them with a tasty beverage. In either case, they will defend themselves if necessary.
Levels:
- 1st* As above
- 2nd* Legend becomes (2/life), Gains one point of Natural armor
- 3rd* May now use javelins, +1 Natural Lives (total 4)
- 4th* Gains Magic-Like Ability: Extension (unlimited)
- 5th* Gains Innate Magical Ability: Pass Without Trace (1/life)
- 6th* Gains Strong Trait, +1 point Natural armor (total 2)