Water (Deep)

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A type of Terrain. Text from Nautical Nights.

Description

Players entering this area may move on their knees for a predetermined count to be declared by the Reeve before the start of the game (somewhere between 10 and 30 seconds, depending on the scenario). After that time, the player drowns and dies, regardless of armor or Invulnerabilities. Only Aquatic, flying and Large creatures are immune to this effect, and even the Large ones might be in jeopardy if the Reeve declares the water to be especially deep. Players in Deep Water may not engage in missile combat or cast spells.