Werebat

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Werebat


Description:

These filthy half-breeds are known for spreading disease and death wherever they travel. Werebats are more sociallyinclined than most Lycanthropes, and exhibit far more intelligence than their infected brethren - though this by no means makes them any more pleasant to be around.

Garb:

Black bat wings or cape, bat-like mask or make-up.

Type:

Mystical Humanoid

Q/M Ratio:

2/1

Armor:

1 point Natural

Weapons:

Two short swords or melee daggers (Natural)

Immunities:

Control, Subdual

Natural Lives:

3

Abilities & Traits:

-Conversion (1/game) This ability may be removed by the Reeve for normal battlegames. -Lair -Lycanthropy Unlike most Lycanthropes, werebats do not display the Berserk or Fight After Death abilities common to such creatures. -Natural Flight -Tough -Vulnerability: Altered Effect Cure Disease turns a werebat into a normal Peasant for the remainder of that life.

Levels:

  • 1st* As above
  • 5th* Touch of the Plague becomes (1/life)
  • 6th* Camouflage becomes (unlimited) if used within Lair, but may be used (2/life) away from the Lair

Monster List