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  • So bye, bye all you rules raping guys.<br> And those rules lawyers,<br>
    5 KB (991 words) - 20:43, 7 July 2010
  • <b>Note: This class is not recognized by the Rules committee or Amtgard seven Group.</b> Weapons: Dagger, Short, Long, Staff, Throwing Weapons, Short or Long Bow<br>
    2 KB (342 words) - 21:07, 26 December 2014
  • ===About hinged weapons=== ...In fact, it comes from India, although we do not know how old it is. Such weapons, consisting of a haft joined to one or more balls (with or without spikes)
    6 KB (974 words) - 16:44, 18 September 2023
  • All forms of arrows and bolts follow the same rules. #Are [[V9: Projectile Weapons#Stabbing Projectiles|Stabbing Projectiles]].</noinclude>
    7 KB (1,147 words) - 20:39, 9 February 2024
  • ...us Grove perpetually, without election, and that he frequently changed the rules of play at will. A story of Lazarus Grove members donning "warhorses," hel ..., members of this group supposedly practiced a hybrid of Amtgard and Melee rules, and also seems to have fueded intermittently with both Lazarus Grove and M
    4 KB (675 words) - 01:18, 23 March 2012
  • ...ty to destroy weapons, (this author suggests you look at the corresponding rules of play for the full lists).
    4 KB (618 words) - 00:34, 4 April 2016
  • ...exceeds the armor value (i.e. arrows, [[Berserk (V7)]] [[Barbarian (V7)]] weapons, ...cked or layered to increase or add value unless explicitly stated in these rules. Armor worn under
    2 KB (259 words) - 02:56, 4 April 2016
  • Armbands and headbands act in all ways like ribbons and must follow their rules. Each color ribbon has a different meaning to allow quick identification. *''[[Red]]:'' [[Red Weapon|Red Weapons]] and [[Berserking|Berserk]] [[Barbarians|Barbarian]].<br>
    2 KB (245 words) - 19:34, 2 March 2015
  • ...lee weapons or shields, but no projectiles or armor (e.g., basically Ditch rules). ...d to the enemy base and nirvana. While counting, a player may not hold any weapons in hand. Contact with the tree must be maintained, though a player can slid
    3 KB (483 words) - 23:06, 7 December 2018
  • ====<u><big>Gameplay Rules</big></u>==== ====<u><big>Construction Rules</u></big>====
    5 KB (884 words) - 07:21, 13 January 2024
  • ...generally do not have combat abilities, and may not be struck with Amtgard weapons during play unless approved beforehand. To simulate subdual blows, gently p ...esting. In these cases the Figure is a combatant and is subject to all the rules of the battlegame.
    2 KB (267 words) - 00:17, 13 April 2016
  • <ol><li>The universal symbol for death is placing your hand or [[V9: Weapons|weapon]] over your head, and presenting the rest of your body in an obvious ...to avoid obstructing any on-going combat around them. If you dropped your weapons or [[V9: Equipment| equipment]], you may need to leave them on the ground a
    3 KB (513 words) - 04:53, 9 February 2024
  • ...ty to destroy weapons, (this author suggests you look at the corresponding rules of play for the full lists).
    4 KB (650 words) - 18:20, 26 August 2013
  • ''Taken Directly from the [[Combat, Weapons and Equipment]] Section of the [[7.2]] [[Rulebook]]'' ...ect (the only exceptions are [[Magic Ball|magical balls]] and some [[siege weapons|Siege Weapon]]). Crawling, dragging oneself and being carried are the only
    7 KB (1,322 words) - 14:55, 23 December 2014
  • ...apons. No other Wizard of the Hills has made so many stick-jocks learn the rules of his class.
    2 KB (256 words) - 04:55, 22 May 2017
  • Quests are altered battlegames with specific rules not used in standard battlegames. Quests often have special game objects, s by magic and magic weapons.
    5 KB (889 words) - 15:28, 13 December 2007
  • ...full of players can share the same imaginary experience together. A [[V9: Weapons|foam sword]] can [[V9: Wounds|sever]] Anne’s arm; a [[V9: Fireball|padded Amtgard puts a lot of weight on the honor system to manage it's rules because it would be logistically impossible to do what we do otherwise. Our
    7 KB (1,165 words) - 18:28, 15 December 2023
  • ...ers not. However, all Night Hunters are held without [[armor]], [[thrown]] weapons, [[projectiles]] or [[class]]/[[Abilities|magical abilities]]. ...s of the weaponry agreed upon, be it single sword or full ditch rules, all weapons must be covered in a white sock, stocking or cover. Bright yellow, neon gre
    3 KB (599 words) - 19:53, 2 July 2018
  • ...ned to stop us from suing them. Now apparently have their own independent rules called 'the way of the Sword' .
    3 KB (442 words) - 05:08, 1 December 2008
  • A broad range of contact is allowed in combat. The rules below outline what is and is not acceptable. No action is acceptable if it # Body to Weapon contact: Weapons may be pushed, swept, and otherwise manipulated with your body so long as t
    5 KB (821 words) - 14:14, 18 September 2023

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