V9: Madu

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Revision as of 20:31, 19 January 2023 by BlackBart (talk | contribs) (→‎Madus)
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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Madus

A Madu is a shield - weapon combination. Any shield with weapons permanently affixed to it will be considered a Madu and must conform to these rules.

  • The weapon portion must be easily recognizable as a weapon, and the shield portion must be easily recognizable as a shield. The division between weapon and shield portions should not be ambiguous.
  • Maximum Total Length of 108” (9ft)
  • The Shield portion must meet the size requirements for at least a Buckler.
  • Weapon portions must meet the following requirements:
    1. Cannot extend out from the face of the shield.
    2. Cannot be a Flail, Great, Javelin, or another madu.
    3. Portions intended to be Stab-Only must be at least 6” long.
    4. Portions intended to stab and slash must be at least 12” long.
    5. Portions 18” or less must be entirely Strike-Legal. Portions greater than 18” in length must have at least 18” of Strike-Legal Padding. This can be reduced as normal with Heavy Padding, Super Heavy Padding, or Stab-Only options.
    6. All Non-Striking Surfaces must have Incidental Padding.
Gameplay

V9: Madu Specific Rules Template:V9 Special Weapons