Werecat
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Contents
Werecat
Description:
From werepanthers to werelions, the dreaded lycanthropic felines are a blight against other, intelligent races. Living only to feed, these malignant beasts roam the night in search of prey, and nothing slakes their thirst for blood quite like a screaming man, woman, or child. Werecats generally despise their weaker “human” forms, and go to great lengths to avoid being cured of their disease.
Garb:
Patterns, colors or motifs of the cat you are portraying (i.e.: tiger stripes, all black, all white, tawny mane, etc.)
Type:
Q/M Ratio:
3/1
Armor:
Two points Natural
Weapons:
Two short swords (Natural)
Immunities:
Natural Lives:
3
Abilities & Traits:
- Conversion (1/game) This ability should be removed for normal battlegames. May be used while Berserk. If allowed in the game, treat the Q/M Ratio as 4/1.
- Lycanthropy
- Powerful Blows
- Strong
- Tough
- Innate Ability: Berserk (on last life)
- Innate Ability: Sneak (1/life) May use while Berserk.
- Vulnerability: Altered Effect Cure Disease turns a werecat into a normal Peasant for the remainder of that life. Unlike other Lycanthropes, werecats so turned will not assist their saviors, but will instead continue attacking until slain, as if Berserk.
Levels:
- 1st* As above
- 2nd* Gains Innate Ability: Fight After Death (on last life)
- 3rd* Gains Regeneration Trait, Gains Innate Ability: Leap (1/life)
- 4th* Gains Innate Magical Ability: Fear (1/life), Sneak becomes (2/life)
- 5th* +1 Natural Lives (total 4), Berserk and Fight After Death become (last two lives)
- 6th* Leap becomes (2/life)