Onion Knight
Onion Knight (Alt Class) "A master at everything, this sad warrior excells at nothing."
Historic Examples: Actual Warriors
Garb: Silver Sash and Headband
Requirement: 37 total credits in any standard Class or mixture of classes. (The amount required to reach Lv. 4 in one)
Armor: None initially
Shields: None initially
Weapons: Dagger, Short, Long initially
Immunities: None
Lives: 3 initially
Limitations: None
Traits: none
Lv. 1
No additional abilities.
Lv. 2 Total lives increases to 4 May now use Reach Weapons May now use Short Bows May now wear three points of Armor
Lv. 3 Total lives increases to 5 May now use Small or Large Shields May now Use Javalins. May now wear 4 points of Armor
Lv. 4 Total Lives increases to 6 May now use Pole-arms May now use Long bows May now wear 5 points of Armor.
Lv. 5 Total lives increases to 7 May now use Great weapons May Now use Projectile Weapons
Lv. 6 Mastery of the art: If the Onion Knight reaches Lv. 6 and is also level three in other proceeding classes they gain the following abilities.
Improve weapon 1/game: Lv. 3 Warrior
Flame Arrow 1/reusable: Lv. 3 Archer
Camouflage 1/game: Lv. 3 Scout
Abilities and Traits: Missle Block: Lv. 3 Monk
Teleport 1/game: Lv. 3 Assassin
Fight after Death 1/game last life: Level 3 Barbarian
If the Onion Knight is Lv. 3 in multiple classes they may gain multiple abilities.