Magical Projectile (V7)

From AmtWiki
Revision as of 21:48, 18 December 2014 by BlackBart (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Magical Projectile (E, Sorcery)

Materials

Projectile (arrow, javelin, throwing knife, etc.), enchantment cloth.

Incantation

Hold projectile in free hand, repeat x5 "May this projectile strike true," tie cloth to projectile weapon. A green cloth cover will also suffice.

Effect

Projectile will do one more point of damage than normally done by the projectile type. If this increases the damage to five points or more, the projectile damages shields as a Red Weapon (V7) that can be counted as strikes on shields even when used as piercing weapons.

Limitations

Monks may still block these projectiles without penalty.

Notes

This enchantment may be simul-cast up to four times, providing four additional points of damage to the projectile.

Who gets it?

A 2nd level Druid (V7) spell.

Monsters whose projectiles are magical