Difference between revisions of "God Ogre"
(→Garb) |
|||
Line 17: | Line 17: | ||
===[[Armor]]=== | ===[[Armor]]=== | ||
5 points [[Natural Armor]] & [[Invulnerability Armor]] | 5 points [[Natural Armor]] & [[Invulnerability Armor]] | ||
− | Can wear up to 3 points extra. | + | <br />Can wear up to 3 points extra. |
===Weapons=== | ===Weapons=== |
Revision as of 22:26, 30 June 2009
Contents
God Ogre
This is a creature Roku from Kestrel Keep created in order to do a single person siege on Crying Heavens. This is in no way a legal or Amtgard endorsed creature.
Description
A creature so destructive, only an entire hold can defend against this monstrosity.
Garb
Shiny clothing and/or objects placed around body.
Type
Q/M Ratio
15/1
Armor
5 points Natural Armor & Invulnerability Armor
Can wear up to 3 points extra.
Weapons
Dual Single Short or Polearm, Holy Weapon
(If the weapon counts as a Great Weapon then treat it as a Siege weapon. (Only one person required.)
- A reeve can determine if the polearm used is "siege-like", and not something you can whip around with extreme ease.
Immunities
Control, Death, Disease, Poison, Projectiles, Subdual School, Verbal Magic, Trap
Natural Lives
2
Abilities and Traits
Large
Multi-Planar Existence
Regeneration, Greater
Strong
Possession (2/Life)
Extend Immunities to Equipment
Hard To Kill
Missile Block
Teleport (1/Life)
Vulnerabilities
Monster will regenerate each time a "killing blow" is landed unless it is from magical means.
Levels
1
No additional abilities.
2
3
Natural Lives increase to 3.
4
Gains the ability Flame Weapons, can use Teleport 2 times per life.
5
Gains Greater Missile Block, immunity to Flame Magic.
6
Can use Possession 3 times per life, able to use small or medium shields.