Difference between revisions of "Assassin"
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Revision as of 16:06, 12 April 2009
Sneaky people in black.
Contents
From the Rulebook
Assassins were once so powerful in the Middle East that Hulagu Khan had to storm their mountain fortress when they demanded tribute. Renaissance Italy and its setting of political intrigue made the courtly killing an art form.
Examples: The Ninja, the Borgias, the Jackal, Hassan-I-Sabah, Sir Francis Walsingham
Garb
Black sash
Armor
None initially
Shields
None initially
Weapons
Dagger, short, long, throwing weapons
Immunities
None
Lives
4
Abilities & Traits
Levels
- 1st No additional abilities
- 2nd
- May use a short bow (T)
- Poison Weapon (ex) (2/game)
- Trap (ex) (1/game)
- 3rd
- Touch of Death (ex) (1/game)
- Teleport (ex) (2/game)
- Antidote to Poison (ex) (1/life)
- 4th Up to two points of armor may now be worn (T)
- 5th
- May now use small shields (T)
- Assassinate (ex) (2/game)
- 6th Innate Ability (choose two different options from this list before game starts):
- a. Assassinate becomes (1/life)
- b. Poison Weapon becomes (1/life)
- c. Teleport becomes (1/life)
- d. Trap becomes (1/life)
See Guildmaster of Assassins
Check out the Class or Abilities and Traits pages for more information.