Difference between revisions of "Garbing Entries"
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Entries are judged on durability, attractiveness, design and difficulty. | Entries are judged on durability, attractiveness, design and difficulty. | ||
− | *Fighting: A major item of garb intended to be worn in battle such as tunics, pants, tabards, shirts, etc. | + | *Fighting: A major item of [[garb]] intended to be worn in battle such as [[tunics]], [[pants]], [[tabards]], [[shirts]], etc. |
− | *Court: A major item of garb not intended to be worn in battle but for Court instead such as dresses, doublets, cloaks, etc. | + | *Court: A major item of garb not intended to be worn in battle but for [[Court]] instead such as [[dresses]], [[doublets]], [[cloaks]], etc. |
*Other Outfits: A major item of garb that does not fight into Court, Fighting, or Monster. This is more for non-flashy garb that is not fit for the field. | *Other Outfits: A major item of garb that does not fight into Court, Fighting, or Monster. This is more for non-flashy garb that is not fit for the field. | ||
− | *Monster: A major item of garb that would qualify as garb for a monster in the Amtgard Rulebook. | + | *[[Monster]]: A major item of garb that would qualify as garb for a monster in the Amtgard [[Rulebook]]. |
− | *Favor: A garb accessory intended to be worn on one’s belt. | + | *[[Favor]]: A garb accessory intended to be worn on one’s [[belt]]. |
− | *Jewelry: A garb accessory intended to worn as jewelry such as crowns, coronets, necklaces, bracelets, rings, etc. | + | *Jewelry: A garb accessory intended to worn as jewelry such as [[crowns]], [[coronets]], necklaces, bracelets, rings, etc. |
− | *Accessory: A minor item of garb such as hats, belts, shoes, bracers, etc. that would not fit into another category. | + | *Accessory: A minor item of garb such as [[hats]], belts, [[shoes]], [[bracers]], etc. that would not fit into another category. |
− | [[Category:A and S Entries]] | + | [[Category:A and S Entries]][[Category:Arts and Sciences]] |
Revision as of 16:26, 17 February 2009
Entries are judged on durability, attractiveness, design and difficulty.
- Fighting: A major item of garb intended to be worn in battle such as tunics, pants, tabards, shirts, etc.
- Court: A major item of garb not intended to be worn in battle but for Court instead such as dresses, doublets, cloaks, etc.
- Other Outfits: A major item of garb that does not fight into Court, Fighting, or Monster. This is more for non-flashy garb that is not fit for the field.
- Monster: A major item of garb that would qualify as garb for a monster in the Amtgard Rulebook.
- Favor: A garb accessory intended to be worn on one’s belt.
- Jewelry: A garb accessory intended to worn as jewelry such as crowns, coronets, necklaces, bracelets, rings, etc.
- Accessory: A minor item of garb such as hats, belts, shoes, bracers, etc. that would not fit into another category.