Difference between revisions of "Werebird"

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*2nd* Gains [[Innate Magical Ability]]: [[Fear]] (1/game)
 
*2nd* Gains [[Innate Magical Ability]]: [[Fear]] (1/game)
 
*3rd* May now use throwing weapons while in Flight
 
*3rd* May now use throwing weapons while in Flight
*4th* Gains [[Regeneration Trait]], +1 Natural armor (total 2)
+
*4th* Gains [[Regeneration]] [[Trait]], +1 Natural armor (total 2)
*5th* Gains [[Missile Block]] Trait
+
*5th* Gains [[Missile Block]] [[Trait]]
 
*6th* Gains [[Innate Ability]]: [[Camouflage]] (1/life)
 
*6th* Gains [[Innate Ability]]: [[Camouflage]] (1/life)
  
 
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[[Monster List]]
 
[[Monster List]]

Revision as of 22:10, 16 February 2009

Werebird

Description:

Werebirds come in a variety of avian forms, representing all manner of scavenger and hunting birds, from Werecrows to Werefalcons. Of all the Lycanthropes, werebirds demonstrate the greatest control over their disease, often shifting form during daylight hours or when the mood strikes. Nocturnal werebirds are generally evil-tempered sneaks, while their high-flying daytime cousins tend to be rapacious hunters.

Garb:

Feathered mask, garb and/or wings in the style/color of the bird you are emulating.

Type:

Mystical Beast

Q/M Ratio:

3/1

Armor:

One point Natural

Weapons:

Two short swords (Natural)

Immunities:

Control, Subdual

Natural Lives:

3

Abilities & Traits:

Levels:


Monster List