Difference between revisions of "Satyr"
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− | + | A [[Monster]] from the [[Dor Un Avathar]]. | |
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===Description:=== | ===Description:=== | ||
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Any short melee weapons | Any short melee weapons | ||
===Immunities:=== | ===Immunities:=== | ||
− | [[Control School|Control]], Poison, [[Subdual | + | [[Control School|Control]], Poison, [[Subdual]] |
===Natural Lives:=== | ===Natural Lives:=== | ||
3 | 3 | ||
===Abilities & Traits:=== | ===Abilities & Traits:=== | ||
− | *[[Tough]] | + | *'''[[Tough]] |
− | *[[Magic-Like Ability]]: [[Charm]] (2/life) | + | *'''[[Magic-Like Ability]]: [[Charm]]''' (2/life) |
− | *[[Magic-Like Ability]]: [[Legend]] (1/life) | + | *'''[[Magic-Like Ability]]: [[Legend]]''' (1/life) |
− | *[[Innate Magical Ability]]: [[Commune]] (unlimited) | + | *'''[[Innate Magical Ability]]: [[Commune]]''' (unlimited) |
− | *[[Vulnerability]]: | + | *'''[[Vulnerability]]: Wine and Song''' Any player who is actively singing, dancing, or playing music will not be harmed by a Satyr not will they attack any player who presents them with a tasty beverage. In either case, they will defend themselves if necessary. |
==Levels:== | ==Levels:== | ||
*1st* As above | *1st* As above | ||
− | *2nd* Legend becomes (2/life), Gains one point of Natural armor | + | *2nd* Legend becomes (2/life), Gains one point of [[Natural Armor|Natural armor]] |
*3rd* May now use javelins, +1 Natural Lives (total 4) | *3rd* May now use javelins, +1 Natural Lives (total 4) | ||
*4th* Gains [[Magic-Like Ability]]: [[Extension]] (unlimited) | *4th* Gains [[Magic-Like Ability]]: [[Extension]] (unlimited) |
Revision as of 03:28, 16 October 2008
A Monster from the Dor Un Avathar.
Contents
Description:
These hearty creatures have the torso of a man and the lower legs of a goat. Their love of partying and rampant displays of drunken vulgarity are legendary.
Garb:
Small horns, furry leggings, bare chests, pan flutes
Summoned By:
Druid (6), Bard (6), for 3 spellpoints, just like purchasing a weapon. Satyrs are willing companions and are not removed from the game if targeted with Dispel Magic.
Player Lives/Life:
2
Type:
Q/M Ratio:
1/1
Armor:
None
Weapons:
Any short melee weapons
Immunities:
Natural Lives:
3
Abilities & Traits:
- Tough
- Magic-Like Ability: Charm (2/life)
- Magic-Like Ability: Legend (1/life)
- Innate Magical Ability: Commune (unlimited)
- Vulnerability: Wine and Song Any player who is actively singing, dancing, or playing music will not be harmed by a Satyr not will they attack any player who presents them with a tasty beverage. In either case, they will defend themselves if necessary.
Levels:
- 1st* As above
- 2nd* Legend becomes (2/life), Gains one point of Natural armor
- 3rd* May now use javelins, +1 Natural Lives (total 4)
- 4th* Gains Magic-Like Ability: Extension (unlimited)
- 5th* Gains Innate Magical Ability: Pass Without Trace (1/life)
- 6th* Gains Strong Trait, +1 point Natural armor (total 2)