Difference between revisions of "Ogre"
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Revision as of 19:26, 14 October 2008
Contents
Description:
Ogres are the largest of the Goblinoid races (others include Goblins, Hobgoblins, and Orc). They are misshapen brutes, standing over 9 feet tall, with blotched and mottled skin and sparse black hair. Orgres are generally cruel creatures who delight in the suffering of smaller races. They make their living by raiding caravans and sacking farming communities.
Garb:
Skins, hides, and rough leathers. Brown or green face make-up, tusks.
Type:
Q/M Ratio:
2/1
Armor:
2 points Natural
Weapons:
Any melee weapons or two short melee weapons (Natural)
Immunities:
Subdual, Poison
Natural Lives:
3
Abilities & Traits:
- Strong
- Innate Magical Ability: Fear (1/game)
- Innate Ability: Berserk On last life. This ability grants two additional points of armor to the Ogre's Natural armor.
Levels:
- 1st* As above
- 2nd* May now use boulders
- 3rd* Fear becomes (2/game)
- 4th* Boulders become Improved Rocks
- 5th* Fear becomes (1/life), Gains Innate Ability: Fight After Death (on last life)
- 6th* All Natural armor (including Berserk armor) becomes Natural Invulnerable