Difference between revisions of "Bear (Monster)"
Mithrandiel (talk | contribs) m (Touched up formatting) |
|||
Line 15: | Line 15: | ||
[[Standard Monster]] | [[Standard Monster]] | ||
− | ===Q/M Ratio:=== | + | ===[[Q/M Ratio]]:=== |
− | + | 2/1 | |
===[[Armor]]:=== | ===[[Armor]]:=== | ||
− | 4 points Natural | + | 4 points [[Natural Armor|Natural]] |
===Weapons:=== | ===Weapons:=== | ||
− | Two long melee weapons (Natural) | + | Two long melee weapons ([[Natural Weapon|Natural]]) |
===Immunities:=== | ===Immunities:=== | ||
− | Control, Subdual | + | [[Control School|Control]], [[Subdual]] |
===Natural Lives:=== | ===Natural Lives:=== | ||
3 | 3 |
Revision as of 19:40, 28 August 2008
Dor Un Avathar 8th Edition
A Monster
Contents
Description:
These giant, furry omnivores can be found in nearly any climate or environment where food and fresh water are plenitful. The claws of a full grown bear can shred a tree or a man with equal ease. Fortunately, bears are not usually aggressive unless hunting, hungry, or near their lair. Woe be unto any creature foolish enough to come between a bear and its next meal or who so much as come close to its cubs. Bears who befriend a Druid serve as a fearless and powerful guardian and combatant.
Garb:
Brown, black, or white fur tunic, hood and leggings. Suggested: Large, hairy people.
Summoned By:
Druid (3), (4 spellpoints, deducted from the Druid's total just like purchasing a weapon) Bears are non-magical companions and are not removed from the game if targeted with Dispel Magic.
Player Lives/Life:
2
Type:
Q/M Ratio:
2/1
Armor:
4 points Natural
Weapons:
Two long melee weapons (Natural)
Immunities:
Natural Lives:
3
Abilities & Traits:
Levels:
None