Difference between revisions of "Onion Knight"
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Lv. 2 | Lv. 2 | ||
− | Total lives increases to 4 | + | Total lives increases to 4<br> |
− | May now use Reach Weapons | + | May now use Reach Weapons<br> |
− | May now use Short Bows | + | May now use Short Bows<br> |
− | May now wear three points of Armor | + | May now wear three points of Armor<br> |
Lv. 3 | Lv. 3 | ||
− | Total lives increases to 5 | + | Total lives increases to 5<br> |
− | May now use Small or Large Shields | + | May now use Small or Large Shields<br> |
− | May now Use Javalins | + | May now Use Javalins<br> |
− | May now wear 4 points of Armor | + | May now wear 4 points of Armor<br> |
Lv. 4 | Lv. 4 | ||
− | Total Lives increases to 6 | + | Total Lives increases to 6<br> |
− | May now use Pole-arms | + | May now use Pole-arms<br> |
− | May now use Long bows | + | May now use Long bows<br> |
− | May now wear 5 points of Armor. | + | May now wear 5 points of Armor.<br> |
Lv. 5 | Lv. 5 | ||
− | Total lives increases to 7 | + | Total lives increases to 7<br> |
− | May now use Great weapons | + | May now use Great weapons<br> |
− | May Now use Projectile Weapons | + | May Now use Projectile Weapons<br> |
Lv. 6 | Lv. 6 | ||
Line 54: | Line 54: | ||
If the Onion Knight reaches Lv. 6 and is also level three in other proceeding classes they gain the following abilities. | If the Onion Knight reaches Lv. 6 and is also level three in other proceeding classes they gain the following abilities. | ||
− | Improve weapon 1/game: Lv. 3 Warrior | + | Improve weapon 1/game: Lv. 3 Warrior<br> |
− | Flame Arrow 1/reusable: Lv. 3 Archer | + | Flame Arrow 1/reusable: Lv. 3 Archer<br> |
− | Camouflage 1/game: Lv. 3 Scout | + | Camouflage 1/game: Lv. 3 Scout<br> |
− | Abilities and Traits: Missle Block: Lv. 3 Monk | + | Abilities and Traits: Missle Block: Lv. 3 Monk<br> |
− | Teleport 1/game: Lv. 3 Assassin | + | Teleport 1/game: Lv. 3 Assassin<br> |
− | Fight after Death 1/game last life: Level 3 Barbarian | + | Fight after Death 1/game last life: Level 3 Barbarian<br> |
If the Onion Knight is Lv. 3 in multiple classes they may gain multiple abilities. | If the Onion Knight is Lv. 3 in multiple classes they may gain multiple abilities. |
Revision as of 19:29, 2 July 2008
Onion Knight (Alt Class) "A master at everything, this sad warrior excells at nothing."
Note: This Alternative class is not recognized by the Rules committee or Amtgard seven Group.
Historic Examples: Actual Warriors
Garb: Silver Sash and Headband
Requirement: 37 total credits in any standard Class or mixture of classes. (The amount required to reach Lv. 4 in one)
Armor: None initially
Shields: None initially
Weapons: Dagger, Short, Long initially
Immunities: None
Lives: 3 initially
Limitations: None
Traits: none
Lv. 1
No additional abilities.
Lv. 2
Total lives increases to 4
May now use Reach Weapons
May now use Short Bows
May now wear three points of Armor
Lv. 3
Total lives increases to 5
May now use Small or Large Shields
May now Use Javalins
May now wear 4 points of Armor
Lv. 4
Total Lives increases to 6
May now use Pole-arms
May now use Long bows
May now wear 5 points of Armor.
Lv. 5
Total lives increases to 7
May now use Great weapons
May Now use Projectile Weapons
Lv. 6 Mastery of the art: If the Onion Knight reaches Lv. 6 and is also level three in other proceeding classes they gain the following abilities.
Improve weapon 1/game: Lv. 3 Warrior
Flame Arrow 1/reusable: Lv. 3 Archer
Camouflage 1/game: Lv. 3 Scout
Abilities and Traits: Missle Block: Lv. 3 Monk
Teleport 1/game: Lv. 3 Assassin
Fight after Death 1/game last life: Level 3 Barbarian
If the Onion Knight is Lv. 3 in multiple classes they may gain multiple abilities.