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− | <!--start Border Color CSS-->
| + | {{V9}} |
− | {{#css: | |
− | .v9classbox,
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− | .v9classbox tr,
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− | .v9classbox tr th,
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− | .v9classbox tr td {
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− | border: 1px solid black;
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− | font-weight: normal;
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− | }
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− | }}
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− | <!--end Border Color CSS-->
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− | <center>
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− | {|style="border-style: solid; border-width: 5px; text-align: center; width: 900px"; class="wikitable v9classbox"
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− | !colspan="5" style="background-color:#D7348F" |'''ANTI-PALADIN'''
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− | |-
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− | !colspan="2" |'''Description'''
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− | |colspan="3" style="text-align: left"| Anti-Paladins are armored fighters who use dark magic to harm their enemies and control the flow of battle.
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− | |-
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− | !colspan="2" |'''Playstyle'''
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− | |colspan="3" style="text-align: left"| Crowd Control, Damage, Durable, Frontline, Hybrid, Melee, Shield User
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− | |-
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− | !colspan="2" |'''Class Identifier'''
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− | |colspan="3" style="text-align: left"| [[File:ColorCodeMagenta-231112.jpg | 50px]] Magenta Sash
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− | |-
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− | !colspan="2" |'''Weapons'''
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− | |colspan="3" style="text-align: left"| Dagger, Short, Long, Flail, Great, Reach, Pike, Javelins
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− | |-
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− | !colspan="2" |'''Shields'''
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− | |colspan="3" style="text-align: left"| Any
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− | |-
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− | !colspan="2" |'''Armor'''
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− | |colspan="3" style="text-align: left"| Choose one:<br><ul><li>Up to 4pts Physical Armor</li><li>Up to 2pts Physical Armor + 1/Life ♻20 Steal Life Essence</li><li>1pt Natural Armor
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− | |-
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− | !colspan="2" |'''Garb Bonus'''
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− | |colspan="3" style="text-align: left"| Choice of Garb Bonus Curio<br>+1 use if Superior Garb Bonus
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− | |-
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− | !colspan="5" style="background-color:#D7348F" |
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− | |-
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− | !colspan="2" |'''Level 1'''<br><br>You always get these abilities when you play this class.
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− | |colspan="3" | Immune to Afraid<br><br>⬗Steal Life Essence<br>2/Life ♻20
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− | |-
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− | !colspan="5" style="background-color:#D7348F" |
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− | |-
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− | !colspan="1" rowspan="5" |'''Levels 2-6'''<br><br>For each level beyond 1, pick a row you have not already chosen and gain the abilities within.<br><br>If that row has multiple options, pick one of those options and gain everything from that option.
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− | |colspan="1" | '''ROW A'''
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− | |colspan="3" | Fear 😱<br>2/Life ♻20
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− | |-
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− | |colspan="1" | '''ROW B'''
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− | |colspan="3" | ⬗Poison Weapon (Self)<br>1/Life ♻10
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− | |-
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− | |colspan="1" | '''ROW C'''
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− | |colspan="1" style="background-color:#F0F8FF"| Wounding 💀<br>2/Life ♻20
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− | |colspan="1" style="background-color:#FFFFF0"| ⬗Curse Strike<br>2/Life ♻10
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− | |colspan="1" style="background-color:#FFE4E1"| Incinerate Armor 🔥<br>2/Life ♻20
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− | |-
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− | |colspan="1" | '''ROW D'''
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− | |colspan="1" style="background-color:#F0F8FF"| Raise Dead 💀<br>1/Life ♻20
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− | |colspan="1" style="background-color:#FFFFF0"| ⬗Dying Breath<br>1/Life
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− | |colspan="1" style="background-color:#FFE4E1"| Fireball<br>1/Ball
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− | |-
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− | |colspan="1" | '''ROW E'''
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− | |colspan="1" style="background-color:#F0F8FF"| ⬗Undead Minion 💀<br>2/Refresh ♻60
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− | |colspan="1" style="background-color:#FFFFF0"| Cowardice<br>3/Refresh ♻30
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− | |colspan="1" style="background-color:#FFE4E1"| ⬗Flame Blade (Self)<br>3/Refresh
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− | |-
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− | !colspan="5" style="background-color:#D7348F" |
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− | |-
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− | |colspan="2" | '''Archetypes'''<br><br>If you are level 3 or above, you '''MAY''' choose to take an archetype.<br><br>If you do, you cannot make more than one pick from outside that archetype’s column. Row A and B are part of all 3 columns.
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− | |colspan="1" style="background-color:#F0F8FF"| '''Dark Revenant''' 💀<br><br>Steal Life Essence can be used to restore one 💀 ability.<br><br>Weapons are limited to Dagger, Short, and Flail.
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− | |colspan="1" style="background-color:#FFFFF0"| '''Dread Blade''' 😱<br><br>Steal Life Essence can be used to restore one 😱 ability.<br><br>Can only wield up to a Small shield.
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− | |colspan="1" style="background-color:#FFE4E1"| '''Dragoon''' 🔥<br><br>Choosing Fireball grants 2 Balls.<br><br>Steal Life Essence can be used to restore one 🔥 ability.<br><br>Cannot wield Short or Long weapons.
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− | |}
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− | </center>
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| | | |
| + | {{V9 Ability Profile - START}} |
| + | {{V9 Ability Profile - NAME | text = [[V9: Rally| Rally]]}} |
| + | {{V9 Ability Profile - AVAILABLE TO | text = [[V9: Paladin]]}} |
| + | {{V9 Ability Profile - TYPE | text = [[V9: Verbals|Verbal (Non-Offensive)]]}} |
| + | {{V9 Ability Profile - RANGE | text = 5ft (Other)}} |
| + | {{V9 Ability Profile - MATERIAL COMPONENTS | text = Dead peeps}} |
| + | {{V9 Ability Profile - INCANTATION | text = ''I have returned with aid''}} |
| + | {{V9 Ability Profile - PREREQUISITES | text = |
| + | *Can only be used while the caster is dead. |
| + | *Can only be used when either the caster or an ally within 5ft about to respawn. |
| + | *Cannot be used if the caster is dead because they ‘Took a Death’}} |
| + | {{V9 Ability Profile - EFFECTS | text = '''Immediate Effect:''' |
| + | *If the caster is respawning, target ally immediately respawns as well. |
| + | *If the ally is respawning, the caster immediately respawns as well. |
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− | ----
| + | '''Secondary Effect (Status):''' The player who receives the respawn from Rally becomes Severed until they respawn again.}} |
− | | + | {{V9 Ability Profile - OTHER DETAILS | text = |
− | | + | *Only one player may respawn with Rally for each normally respawning player. |
− | | + | *Respawns caused by Rally do not trigger other instances of Rally. |
− | <center>
| + | *This ability can affect dead players.}} |
− | {|style="border-style: solid; border-width: 5px; text-align: center;" class="wikitable v9classbox"
| + | {{V9 Ability Profile - REMINDER | text = Respawn isn't revived.}} |
− | !colspan="5" style="background-color:#D7348F" |'''ANTI-PALADIN'''
| + | {{V9 Ability Profile - V8 TRANSITION NOTE | text = This didn't exist in V8}} |
− | |-
| + | {{V9 Ability Profile - END}} |
− | !colspan="2" |'''Description'''
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− | |colspan="3" style="text-align: left"| Anti-Paladins are armored fighters who use dark magic to harm their enemies and control the flow of battle.
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− | |-
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− | !colspan="2" |'''Playstyle'''
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− | |colspan="3" style="text-align: left"| Crowd Control, Damage, Durable, Frontline, Hybrid, Melee, Shield User
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− | |-
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− | !colspan="2" |'''Class Identifier'''
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− | |colspan="3" style="text-align: left"| [[File:ColorCodeMagenta-231112.jpg | 50px]] Magenta Sash | |
− | |-
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− | !colspan="2" |'''Weapons'''
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− | |colspan="3" style="text-align: left"| Dagger, Short, Long, Flail, Great, Reach, Pike, Javelins
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− | |-
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− | !colspan="2" |'''Shields'''
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− | |colspan="3" style="text-align: left"| Any
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− | |-
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− | !colspan="2" |'''Armor'''
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− | |colspan="3" style="text-align: left"| Choose one:<br><ul><li>Up to 4pts Physical Armor</li><li>Up to 2pts Physical Armor + 1/Life ♻20 Steal Life Essence</li><li>1pt Natural Armor
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− | |-
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− | !colspan="2" |'''Garb Bonus'''
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− | |colspan="3" style="text-align: left"| Choice of Garb Bonus Curio<br>+1 use if Superior Garb Bonus
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− | |-
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− | !colspan="5" style="background-color:#D7348F" |
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− | |-
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− | !colspan="2" |'''Level 1'''<br><br>You always get these abilities when you play this class.
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− | |colspan="3" | Immune to Afraid<br><br>⬗Steal Life Essence<br>2/Life ♻20
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− | |-
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− | !colspan="5" style="background-color:#D7348F" |
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− | |-
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− | !colspan="1" rowspan="5" |'''Levels 2-6'''<br><br>For each level beyond 1, pick a row you have not already chosen and gain the abilities within.<br><br>If that row has multiple options, pick one of those options and gain everything from that option.
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− | |colspan="1" | '''ROW A'''
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− | |colspan="3" | Fear 😱<br>2/Life ♻20
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− | |-
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− | |colspan="1" | '''ROW B''' | |
− | |colspan="3" | ⬗Poison Weapon (Self)<br>1/Life ♻10
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− | |-
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− | |colspan="1" | '''ROW C'''
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− | |colspan="1" style="background-color:#F0F8FF"| Wounding 💀<br>2/Life ♻20
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− | |colspan="1" style="background-color:#FFFFF0"| ⬗Curse Strike<br>2/Life ♻10
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− | |colspan="1" style="background-color:#FFE4E1"| Incinerate Armor 🔥<br>2/Life ♻20
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− | |-
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− | |colspan="1" | '''ROW D'''
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− | |colspan="1" style="background-color:#F0F8FF"| Raise Dead 💀<br>1/Life ♻20
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− | |colspan="1" style="background-color:#FFFFF0"| ⬗Dying Breath<br>1/Life
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− | |colspan="1" style="background-color:#FFE4E1"| Fireball<br>1/Ball
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− | |-
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− | |colspan="1" | '''ROW E'''
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− | |colspan="1" style="background-color:#F0F8FF"| ⬗Undead Minion 💀<br>2/Refresh ♻60
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− | |colspan="1" style="background-color:#FFFFF0"| Cowardice<br>3/Refresh ♻30
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− | |colspan="1" style="background-color:#FFE4E1"| ⬗Flame Blade (Self)<br>3/Refresh
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− | |-
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− | !colspan="5" style="background-color:#D7348F" |
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− | |-
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− | |colspan="2" | '''Archetypes'''<br><br>If you are level 3 or above, you '''MAY''' choose to take an archetype.<br><br>If you do, you cannot make more than one pick from outside that archetype’s column. Row A and B are part of all 3 columns.
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− | |colspan="1" style="background-color:#F0F8FF"| '''Dark Revenant''' 💀<br><br>Steal Life Essence can be used to restore one 💀 ability.<br><br>Weapons are limited to Dagger, Short, and Flail.
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− | |colspan="1" style="background-color:#FFFFF0"| '''Dread Blade''' 😱<br><br>Steal Life Essence can be used to restore one 😱 ability.<br><br>Can only wield up to a Small shield.
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− | |colspan="1" style="background-color:#FFE4E1"| '''Dragoon''' 🔥<br><br>Choosing Fireball grants 2 Balls.<br><br>Steal Life Essence can be used to restore one 🔥 ability.<br><br>Cannot wield Short or Long weapons.
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− | |}
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− | </center>
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