Difference between revisions of "The Company of Strangers"

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===Joining The Company===
 
===Joining The Company===
We have very few rules. The first being that you cannot belong to any other company or household. Second, you must petition the Company [[Captain]], informing him that you are interested in becoming a member. If we are accepting new members the Strangers will vote on your acceptance. If accepted, you may be asked to serve a probationary term, to let the rest of the company get to know you, before the final vote. The one definite quality you must demonstrate is a sense of humour.
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We have very few rules. The first being that you cannot belong to any other company. Second, you must petition the Company [[Captain]], informing him that you are interested in becoming a member. If we are accepting new members the Strangers will vote on your acceptance. If accepted, you may be asked to serve a probationary term, to let the rest of the company get to know you, before the final vote. The one definite quality you must demonstrate is a sense of humour.
 
 
  
 
===Notable Accomplishments===
 
===Notable Accomplishments===

Revision as of 03:47, 3 June 2014


The Company of Strangers

”Didn't your mother ever tell you not to talk to Strangers?”

heraldry-1.png

Biography

On a dark and gloomy day in the month of February, a thought became a dream, and that dream became the reality that is Dragon Spyre. Amidst those dreams, a thought arose; an idea for a fighting company like no other. A fighting company that combined fierce combat tactics with even more ferocious humor. A fighting company that could laugh at itself as others died laughing at their hands. A company of friends, jokesters and punsters; drawn together by the concept of “the Strange”, “The Weird, even “The Bizarre”. They were to become the ultimate team of “THEM”, the bad guys. The thought germinated and became an idea, the idea grew to be a reality embodied in The Company of Strangers.


Active Members

Nicholas Se'rech - Captain
Troyes/Thorkel - Sergeant
Sheila
Sorcha MacAnroigh - Scribe
Meghan MacNewd
Otik MacNieugh
KageOkami
Brother Ymerej the Holy
Wodinn the Wanderer

Prospective Members

Rono the Red Jackal
Tangle the Lone Wolf

Inactive Members

Staedler
Demien of Valhalla
Eagle's Feather

Joining The Company

We have very few rules. The first being that you cannot belong to any other company. Second, you must petition the Company Captain, informing him that you are interested in becoming a member. If we are accepting new members the Strangers will vote on your acceptance. If accepted, you may be asked to serve a probationary term, to let the rest of the company get to know you, before the final vote. The one definite quality you must demonstrate is a sense of humour.

Notable Accomplishments

Flame

1. Given by Meghan MacNeiugh, 2001 for Utah Midsummer Renaissance Faire service work.
2. Given by Otik MacNeiugh, 2003 for Pavilion building at UMRF

More Information