Difference between revisions of "Amphiboid"
From AmtWiki
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*1st* As above | *1st* As above | ||
*2nd* Gains 1 point Natural armor | *2nd* Gains 1 point Natural armor | ||
− | *3rd* Gains [[Innate Ability]]: [[Berserk]] (last life), Leap becomes ( | + | *3rd* Gains [[Innate Ability]]: [[Berserk]] (last life), Leap becomes (10/life) |
*4th* Gains [[Innate Ability]]: [[Poison Weapon]] (1/life) | *4th* Gains [[Innate Ability]]: [[Poison Weapon]] (1/life) | ||
*5th* Gains +1 point Natural armor (total 2) | *5th* Gains +1 point Natural armor (total 2) |
Revision as of 20:04, 18 March 2010
Contents
Description:
These bipedal frogs have gained the gift of speech and are skilled in the use of poisons, though the rest of culture remains shrouded in mystery. They are formidable fighters, known for their glorious death runs and merciless mob tactics.
Garb:
Green, tan, red polka dots, any pattern resembling a frog or toad.
Type:
Q/M Ratio:
1/1
Armor:
None, small shield
Weapons:
Two melee daggers (Natural) or short melee weapons, and javelins.
Immunities:
Subdual, Traps, Poison
Natural Lives:
4
Abilities & Traits:
- Innate Ability: Leap (5/life)
- Magic-Like Ability: Entangle (1 bolt/U)
- Vulnerability: Aversion (Fire) Except when Berserk.
Levels:
- 1st* As above
- 2nd* Gains 1 point Natural armor
- 3rd* Gains Innate Ability: Berserk (last life), Leap becomes (10/life)
- 4th* Gains Innate Ability: Poison Weapon (1/life)
- 5th* Gains +1 point Natural armor (total 2)
- 6th* Gains Fight After Death (on Berserk life)