Difference between revisions of "Great Bird"

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===Notice===
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'''This monster is from an out of date rule-set'''
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[[Category:Outdated]]
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===Description:===
 
===Description:===
 
These huge birds are the lords of the winds, using their keen eyesight to spot unsuspecting prey miles away.
 
These huge birds are the lords of the winds, using their keen eyesight to spot unsuspecting prey miles away.
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[[Monster List]]
 
[[Monster List]]
[[category:Monsters]]
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[[category:Dor Un Avathar Monsters]]
 
[[category:Dor Un Avathar Monsters]]
 
[[category: 2/1 Monsters]]
 
[[category: 2/1 Monsters]]

Latest revision as of 21:49, 19 April 2018

Notice

This monster is from an out of date rule-set

Description:

These huge birds are the lords of the winds, using their keen eyesight to spot unsuspecting prey miles away.

Garb:

Feathered wings or big flapping cape, avian mask or make-up.

Summoned By:

Druid (3), (3 spellpoints, deducted from the caster's total just like puchasing a weapon) Great Birds are non-magical companions and are not removed from the game if targeted with Dispel Magic.

Player Lives/Life

2

Type:

Standard Beast

Q/M Ratio:

2/1

Armor:

None

Weapons:

Two short melee weapons (Natural)

Immunities:

None

Natural Lives:

3

Abilities & Traits:

  • Missile Block Only while in flight. This simulates the great bird's ability to dodge missile weapons while in the air.
  • Mount For one additional spellpoint (total cost of 4), the great bird may serve as a mount for its summoner.
  • Natural Flight Aside from regular usage. Great Birds can activate and deactivate this ability while moving (1/life), allowing them to strafe into and out of melee with non-flying enemies.

Levels:

None


Monster List