Difference between revisions of "God Ogre"

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==Levels==
 
==Levels==
  
*1st- No additional abilities
+
*1st- No additional abilities.
 
*2nd- Can use [[Long]] or [[Dagger]].
 
*2nd- Can use [[Long]] or [[Dagger]].
 
*3rd- Natural Lives increases to 3.
 
*3rd- Natural Lives increases to 3.
 
*4th- Gains the ability [[Flame Weapons]].
 
*4th- Gains the ability [[Flame Weapons]].
*5th- Gains [[Greater Missile Block]], immunity to [[Flame Magic]]
+
*5th- Gains [[Greater Missile Block]], immunity to [[Flame Magic]].
*6th- Can use [[Possession]] 3 times per life, able to use small or medium [[Shields]]
+
*6th- Can use [[Possession]] 3 times per life, able to use small or medium [[shields]].

Revision as of 18:00, 15 June 2009

God Ogre

This is a creature Roku from Kestrel Keep created in order to do a single person siege on Crying Heavens. This is in no way a legal or Amtgard endorsed creature.

Description

A creature so destructive, only an entire hold can defend against this monstrosity.

Garb

Earthy clothing with some armor-looking objects placed around the body. Does not have to count as armor.

Type

Humanoid

Q/M Ratio

15/1

Armor

5 points Natural Armor & Invulnerability Armor Can wear up to 3 points extra.

Weapons

Dual Single Short or Polearm, Holy Weapon
(If the weapon counts as a Great Weapon then treat it as a Siege weapon. (Only one person required.)

Immunities

Control, Death, Disease, Poison, Projectiles, Subdual, Verbal Magic

Natural Lives

2

Abilities and Traits

Large
Multi-Planar Existence
Regeneration, Greater
Strong
Possession (2/Life)
Extend Immunities to Equipment
Hard To Kill
Missile Block

Vulnerabilities

Monster will regenerate each time a "killing blow" is landed unless it is from magical means.

Levels