Difference between revisions of "Bear (Monster)"

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[[Standard Monster]]
 
[[Standard Monster]]
  
===Q/M Ratio:===
+
===[[Q/M Ratio]]:===
[[2/1 Ratio Monsters|2/1]]
+
2/1
 
===[[Armor]]:===
 
===[[Armor]]:===
4 points Natural
+
4 points [[Natural Armor|Natural]]
 
===Weapons:===
 
===Weapons:===
Two long melee weapons (Natural)
+
Two long melee weapons ([[Natural Weapon|Natural]])
 
===Immunities:===
 
===Immunities:===
Control, Subdual
+
[[Control School|Control]], [[Subdual]]
 
===Natural Lives:===
 
===Natural Lives:===
 
3
 
3

Revision as of 19:40, 28 August 2008

Dor Un Avathar 8th Edition
A Monster

Description:

These giant, furry omnivores can be found in nearly any climate or environment where food and fresh water are plenitful. The claws of a full grown bear can shred a tree or a man with equal ease. Fortunately, bears are not usually aggressive unless hunting, hungry, or near their lair. Woe be unto any creature foolish enough to come between a bear and its next meal or who so much as come close to its cubs. Bears who befriend a Druid serve as a fearless and powerful guardian and combatant.

Garb:

Brown, black, or white fur tunic, hood and leggings. Suggested: Large, hairy people.

Summoned By:

Druid (3), (4 spellpoints, deducted from the Druid's total just like purchasing a weapon) Bears are non-magical companions and are not removed from the game if targeted with Dispel Magic.

Player Lives/Life:

2

Type:

Standard Monster

Q/M Ratio:

2/1

Armor:

4 points Natural

Weapons:

Two long melee weapons (Natural)

Immunities:

Control, Subdual

Natural Lives:

3

Abilities & Traits:

Levels:

None


Monster List