Difference between revisions of "Barbarian"

From AmtWiki
Line 1: Line 1:
 
 
===From the [[7.2]] Rules===
 
===From the [[7.2]] Rules===
 
The Chinese, from ancient periods onward, have considered everyone else to be Barbarians, and oddly enough it is the Eastern
 
The Chinese, from ancient periods onward, have considered everyone else to be Barbarians, and oddly enough it is the Eastern
Line 23: Line 22:
 
==Abilities & Traits:==
 
==Abilities & Traits:==
 
===Levels===
 
===Levels===
-1st [[Berserk]] (ex) On last life
+
*1st
-2nd Total lives increases to 4 (T)
+
**[[Berserk]] (ex) On last life
-3rd [[Fight After Death]] when Berserk (T)
+
*2nd
-4th [[Powerful Blows]] (T)
+
**Total lives increases to 4 (T)
-5th Total lives increase to 5 (T)
+
*3rd
-6th Total lives increase to 6 (T)
+
**[[Fight After Death]] when Berserk (T)
*Berserk on last two lives
+
*4th
 +
**[[Powerful Blows]] (T)
 +
*5th
 +
**Total lives increase to 5 (T)
 +
*6th
 +
**Total lives increase to 6 (T)
 +
**Berserk on last two lives
 
====See [[Guildmaster of Barbarians]]====
 
====See [[Guildmaster of Barbarians]]====
 
--------------
 
--------------

Revision as of 21:30, 16 May 2008

From the 7.2 Rules

The Chinese, from ancient periods onward, have considered everyone else to be Barbarians, and oddly enough it is the Eastern tradition from India to China that gives us the image of civilization defending itself against the nomadic hordes of such peoples as the Tartars, White Huns, Seljuk Turks, and other steppe tribes.

Examples:

Conan, Yellowbeard, Leif Eriksson, Hannibal Barca, Attila the Hun, Alaric the Vandal, the Voivodes

Garb:

Blues and browns, furs and leather. Must wear a fur or leather sash that cannot reasonably be mistaken for the sash of any other class.

Armor:

2 points Max

Shields:

Large

Weapons:

All melee, short bow, projectile weapons

Immunities:

Subdual

Lives:

3

Limitations:

Cannot carry enchantments. May not use relics except Heimdal’s Horn.

Abilities & Traits:

Levels

  • 1st
  • 2nd
    • Total lives increases to 4 (T)
  • 3rd
  • 4th
  • 5th
    • Total lives increase to 5 (T)
  • 6th
    • Total lives increase to 6 (T)
    • Berserk on last two lives

See Guildmaster of Barbarians


Check out the Class or Abilities and Traits pages for more information.