Difference between revisions of "Skeleton"
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===Vulnerabilities=== | ===Vulnerabilities=== | ||
* [[Fragile]] {{Trait}} | * [[Fragile]] {{Trait}} | ||
− | * [[Added Effect]] {{Bracket|[[Flame]]}} {{Trait}}: if affected by flame magic or abilities, the Skeleton loses all uses of [[True Grit]] until Respawn | + | * [[Added Effect]] {{Bracket|[[Flame (DorX)|Flame]]}} {{Trait}}: if affected by flame magic or abilities, the Skeleton loses all uses of [[True Grit]] until Respawn |
* [[Added Effect]] {{Trait}} {{Bracket|[[Heavy Weapons]]}}: if killed by a heavy weapon he Skeleton loses all uses of [[True Grit]] until Respawn | * [[Added Effect]] {{Trait}} {{Bracket|[[Heavy Weapons]]}}: if killed by a heavy weapon he Skeleton loses all uses of [[True Grit]] until Respawn | ||
* [[Added Effect]] ({{Trait}} {{Bracket|[[Magic]]}}: if wounded by magic or magic weapons, the Skeleton becomes [[Cursed]]. | * [[Added Effect]] ({{Trait}} {{Bracket|[[Magic]]}}: if wounded by magic or magic weapons, the Skeleton becomes [[Cursed]]. |
Revision as of 18:28, 26 April 2017
Skeletons are the animated bones of a corpse. They are mindless and follow the directions of their creators without fear or question. They tend to interpret orders in the most literal way.
— Dor Un Avathar X
Game Statistics
Abilities
Vulnerabilities
(T): if affected by flame magic or abilities, the Skeleton loses all uses of True Grit until Respawn
- if killed by a heavy weapon he Skeleton loses all uses of True Grit until Respawn
- Added Effect ((T) [Magic]
- if wounded by magic or magic weapons, the Skeleton becomes Cursed.
Images
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