Difference between revisions of "Automaton"
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===[[Monster Abilities|Abilities]]=== | ===[[Monster Abilities|Abilities]]=== | ||
* [[Immune]] to [[Command]] {{trait}} | * [[Immune]] to [[Command]] {{trait}} | ||
− | * [[Immune]] to [[Death]] {{trait}} | + | * [[Immune]] to [[Death (School)|Death]] {{trait}} |
* [[Immune]] to [[Subdual]] {{trait}} | * [[Immune]] to [[Subdual]] {{trait}} | ||
* [[Strong]] {{trait}} | * [[Strong]] {{trait}} | ||
− | * [[Altered Effect]] {{Bracket|[[Anti Magic]]}}-([[Lost]]) {{trait}} | + | * [[Altered Effect]] {{Bracket|[[Anti-Magic Zone|Anti Magic]]}}-([[Lost]]) {{trait}} |
* [[Altered Effect]] {{Bracket|[[Dispel Magic]]}}-([[Lost]]) {{trait}} | * [[Altered Effect]] {{Bracket|[[Dispel Magic]]}}-([[Lost]]) {{trait}} | ||
* [[Altered Effect]] {{Bracket|[[Mend]]}}-([[Heal]]) {{trait}} | * [[Altered Effect]] {{Bracket|[[Mend]]}}-([[Heal]]) {{trait}} |
Revision as of 20:27, 25 April 2017
Automatons are humanoid metal constructs animated by powerful rituals. Unlike other animations whose existence quickly fades, an Automaton appears to be a permanent creation. They also appear to be sentient, but no one is quite sure if this is real, or simply a testament to the skill of their creator.
— Dor Un Avathar X
Game Statistics
Abilities
- Immune to Command (T)
- Immune to Death (T)
- Immune to Subdual (T)
- Strong (T)
- Altered Effect [Anti Magic]-(Lost) (T)
- Altered Effect [Dispel Magic]-(Lost) (T)
- Altered Effect [Mend]-(Heal) (T)
Vulnerabilities
- Slow (T)
- Added Effect (T) [Lightning] gains Stopped for 60 Seconds.
- Aversion: (Anti-Magic Zone) (T)
Images
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